Calling All Kids #3
☆ Be the first to review + Add to your collection — Join freeThis anthology issue contains multiple stories and features. One comic story depicts a magician performing the Indian rope trick for children, with a character named Bobby watching in amazement. Another story, told in prose with illustrations, follows Arthur the dragon in the Forest of Pom-Doran, who overcomes his loneliness by making friends with animal companions including George the bear, Charlie the chipmunk, and others, and joins them in a game of hide-and-seek. The issue also features "Pepsi, the Pepsi-Cola Cop," an advertisement comic in which Pepsi and a jockey character pursue a criminal named Feedbag in a comedic chase that culminates in the criminal's capture and a reward of Pepsi-Cola.
Marco Polar Bear and his eager errand boy Bobby Beaver hop aboard a magic flying rug bound for India, hoping to witness real magic firsthand—but they quickly discover that actual Indian tigers, chasing elephants, and a street magician's rope trick are far more thrilling (and dangerous) than they bargained for. When things get a little too magical for comfort, Marco and Bobby learn that some magic is better admired from a safe distance.
Freckles settles in to read his favorite tale about a clever gingerbread man who escapes from an old couple and outwits everyone he meets—until he encounters a cunning fox. When Freckles decides to act out his own version of the story right there in the kitchen, he discovers a clever trick that even the craftiest animal can't resist.
Jim and Judy set out for a picnic with their dog Coco, but their afternoon turns chaotic when Coco gets distracted chasing a rabbit that repeatedly tramples their carefully laid-out food. As Jim and Judy try to wrangle their mischievous pup and salvage their meal, they discover that sometimes the best part of an outing is just having something to eat—no matter how the day unfolds.
The speedy locomotive Whizzer faces a day full of delays on his way to deliver an important shipment to Dogville—a stubborn cow blocks the tracks, his fear of heights makes crossing bridges a trial, and a tunnel's dusty air threatens to derail the whole mission. With quick thinking from his crew, Whizzer and company find creative ways to overcome each obstacle and race toward their destination.
Pug and Curly take a shortcut to visit Billy Mountain Goat, but when they discover a gully blocking their path, the pair decides to use dynamite—against the warnings they've been given—to blow down a tree as a bridge. Their reckless plan to find an easier way up the mountain backfires spectacularly, teaching them a painful lesson about listening to their elders.
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