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Captain Midnight #13 cover
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Captain Midnight #13

Oct 1943 · Fawcett · 0.10 USD
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Captain Midnight undertakes a non-stop 80-hour flight around the world, during which he and his crew engage in aerial combat with enemy forces, including a dramatic encounter with a Japanese destroyer and transport ship that they destroy using mines and tactical bombing. The issue also features a backup story, "Captain Midnight and the Phantom Battlewagon," in which Captain Midnight investigates the mystery of the Nazi battleship Bismarck, which was thought sunk but is discovered hiding in a Norwegian fjord, prompting him to unmask the Nazis' daring bid for victory.

Contains 6 stories
Non-Stop Flight Around the World
16 pp · Adventure

Captain Albright's revolutionary Jules Verne Express—a plane capable of circling the globe non-stop in just 80 hours—is ready for its history-making flight, but enemy agents disguised as an "America Alert Committee" will stop at nothing to ground it. When Captain Midnight takes the controls alongside his crew, he discovers a stowaway and learns the entire Axis power is mobilized to sabotage the mission at every turn. Can he navigate the world's most treacherous gauntlet and complete the unprecedented journey?

The Plane With a Load of Nothing
13 pp · Adventure

Captain Midnight investigates the mysterious crash of an unscheduled bomber that went down near Seattle—a plane with eight men aboard, deliberately sabotaged with acid and jammed doors. When he discovers the wreckage wasn't carrying what everyone expected, his deductions point him toward the remote town of Gnawbone, Utah, where answers—and danger—are waiting. With Nazi agents closing in and an amateur detective determined to tag along, Captain Midnight races to uncover the truth behind the plane with a load of nothing.

Untitled Adventure story
6 pp · Adventure, Aviation
Human Beetles of Death
10 pp · Adventure
Noisy Cats
1 pp · Humor
The Phantom Battlewagon
12 pp · Adventure

When a British reconnaissance pilot spots what appears to be the supposedly-sunken Bismarck hiding in a Norwegian fjord, Captain Midnight and his assistant Chuck are called in with experimental magnetic bombs to investigate and neutralize the threat. But as the phantom battleship vanishes and reappears with uncanny speed, Captain Midnight discovers the Nazis are orchestrating an elaborate trap—and Chuck's incoming plane is flying straight into danger. It takes all of Captain Midnight's cunning to outwit Major von Krool and expose the truth behind the ghostly warship before his friend becomes collateral damage in the enemy's deadliest scheme.

ComicBooks.com Value

Our Model is In Beta
Raw (Good) $60
CGC 9.6 · 2 in census $3,168
CGC 9.4 none in existence
CGC 9.2 · 1 in census $1,035
CGC 9.0 · 1 in census $680
CGC 8.5 · 1 in census $558
CGC 8.0 · 1 in census $399*
Show all 17 grades
CGC 7.5 · 3 in census $320
CGC 7.0 · 1 in census $266*
CGC 6.5 · 1 in census $223*
CGC 6.0 · 3 in census $205
CGC 5.5 none in existence
CGC 5.0 none in existence
CGC 4.5 · 1 in census $132*
CGC 4.0 · 1 in census $114*
CGC 3.5 none in existence
CGC 3.0 none in existence
CGC 2.5 · 1 in census $73*
* estimate — limited direct-sales data at this grade
Our model’s value — refined as new sales data arrives · CGC census counts shown where available

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Reprints

Reprinted in Captain Midnight #133, Captain Midnight #134, Captain Midnight #137

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