Creepy Worlds #62
☆ Be the first to review + Add to your collection — Join freeAn anthology containing two stories: "The Eye in Space," in which a mysterious floating eye-shaped spacecraft searches Earth's skies and captures the minds of humanity, pulling observers toward it as a character narrates the terrifying phenomenon; and a second story involving ivory hunters who dig a pitfall trap in the jungle, where they encounter an elephant and its chief, Nwalgi, leading to conflict over a map to an ivory graveyard that one hunter attempts to steal while the other tries to prevent Nwalgi's escape.
Commander Carew and his crew are stranded when their ship is drawn toward a massive, alien eye orbiting Earth, unable to break free as the entity jams their controls. Trapped and disoriented, they are forced to surrender as the eye opens and pulls their vessel inside, where they are confronted by mysterious beings who claim to be representatives of a powerful alien civilization.
Magicman ventures into the past to seek counsel from Merlin, only to discover the legendary wizard is grappling with a mystery eerily similar to his own: a magical robbery. As the two team up, Magicman uncovers a shocking connection to his own father, the enigmatic wizard Cagliostro, whose actions in a bygone era may hold the key to resolving the present-day crisis.
In "The Dragon's Roar!", a communist general enforces his decree with brutal theater, turning a festive parade into a deadly spectacle by deploying a dragon-shaped float armed with machine guns. When the mock monster reaches the heart of the celebration, a real dragon emerges—unseen by the soldiers—its arrival turning the tide in a moment of shocking, unexpected vengeance.
In the quiet aftermath of war, scientist Lenore Mills channels her grief into groundbreaking work, rising to fame with a revolutionary rocket fuel and joining a deep-space mission. When a chameleon-like alien mimics her late fiancé Jim—his face, his voice, even his mannerisms—Lenore must confront a haunting presence that feels terrifyingly real, even as it defends her and her crew from a greater threat.
A young man named Ed Norris narrowly escapes a collapsing bridge only to find himself trapped in quicksand, where he’s rescued by a mysterious figure with a withered left arm who vanishes as suddenly as he appeared. The encounter leaves Ed shaken, questioning whether the man was real or a hallucination, especially when he later tries to recount the story to his friends.
In "Man of Mystery!", a determined criminologist races to unravel the pattern of a centuries-old killer who strikes London every hundred years, leaving behind only a cryptic tattoo of a sun and a cat’s head on his hand. As the trail winds through history, the detective pieces together the chilling truth behind the figure’s relentless cycle—uncovering a dark secret tied to a wizard’s fate in the 15th century.
Blinky Corbin and Lew Bolden, ivory hunters, pressure Chief Nwalgí into drawing a map to the legendary elephants’ graveyard after trapping him in a pitfall. As they follow the map through the jungle, pursued by the chief’s warriors and haunted by eerie signs, they near the fabled cave—only to face a final, ominous warning before the truth of the graveyard is revealed.
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Reprints
↩ Reprints Danger and Adventure #25 (1955), Strange Stories of Suspense #5 (1955), Strange Stories of Suspense #12 (1956), Astonishing #58 (1957), Texas Rangers in Action #16 (1959), Midnight Mystery #7 (1961), Adventures into the Unknown #131 (1962), Space Adventures #58 (1964), Forbidden Worlds #126 (1965), Adventures into the Unknown #157 (1965), Forbidden Worlds #128 (1965)
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