Crypt of Horror #1
☆ Be the first to review + Add to your collection — Join free"Inheritance!" kicks off a chilling tale in Crypt of Horror #1 (2005), a standout issue where a reporter’s routine interview takes a terrifying turn. As a condemned man warns him of an impending global extinction, the truth unravels: a deadly, sentient disease cell born from a failed experiment has consumed one scientist and left a monstrous remnant on the loose. With moody, textured art by Sid Check and a haunting cover by Bill Black, this issue blends dread and suspense in a story where the real horror may not be the monster—but the man who’s already become one.
In "Death Sentence," reporter Adams pays a visit to a condemned man, only to hear a chilling warning: the world faces annihilation. The dying inmate speaks of a deadly experiment gone wrong—two scientists, Dean and Radfield, who unleashed a sentient, mutating disease that consumed one and left the other to be blamed. As the man pleads for Adams to sound the alarm, the reporter’s own silence feels less like disbelief and more like something else entirely.
In "The Ice Horror," a scientist and his team uncover a massive prehistoric creature in the frozen wastes of Antarctica, bringing it back to his lab in America. When they thaw it out, the ancient being awakens—only to meet a sudden, unexpected end as the modern atmosphere proves fatal to its icy form.
In "The Fleshless Ones," Policeman Perry Mahoney and his fiancée Peggy are thrust into a nightmare when they stumble upon a cave where skeletal creatures abduct humans and transform them into the fleshless dead. As the creatures close in, Mahoney must protect Peggy from a horror that turns the living into walking corpses—no matter the cost.
In the sweltering depths of the Everglades, escaped convict Merrill Dane stumbles upon a pulsing pool of green slime—alive, hungry, and strangely responsive. As he experiments with feeding it other humans, he begins to absorb their abilities, unlocking powers he never thought possible.
In "Dead End," business executive Jim and his wife Madeline head to their secluded lodge for a quiet vacation—until Jim’s past erupts in the form of Andro, his former partner and the man who took the fall for their shared crimes. As tension escalates, Jim makes a desperate choice that plunges him into a nightmare of secrets and sudden, shocking revelations.
In British Colonial East Africa, a dying girl’s desperate plea for healing leads to tragedy when the witch doctor Loganzi performs a ritual that ends in her death—and his execution. Now, their spirits rise as a monstrous python, haunting the land where their fates were sealed.
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↩ Reprints Witches Tales #1 (1951), Chamber of Chills Magazine #23 [3] (1951), Witches Tales #9 (1952), Chamber of Chills Magazine #9 (1952), Chamber of Chills Magazine #10 (1952), Eerie #8 (1952), Tomb of Terror #5 (1952), Witches Tales #15 (1952), Witches Tales #16 (1952), Astonishing #23 (1953), Marvel Tales #112 (1953), Worlds of Fear #10 (1953), Witches Tales #21 (1953), Adventures into Terror #26 (1953), Fantastic Fears #6 (1954), Tomb of Terror #14 (1954), The Thing #14 (1954), Witches Tales #25 (1954), Fantastic Comics #10 (1954)
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