Crypt of Horror #30
☆ Be the first to review + Add to your collection — Join freeIn "The Mystery of Lunablanca," American newspaperman Wilson stumbles into a surreal mystery while exploring Rome, following a mysterious stranger into a hidden doorway that transports him to ancient times. There, he’s forced to fight a gladiator under the command of the enigmatic Nerissa, only to face a chilling twist when she claims his fate in the modern world. The story unfolds with eerie precision, drawn by Mike Sekowsky and inked by Vince Alascia, blending history and horror in a haunting tale from a 2016 issue.
In the shadowed halls of Lunablanca Castle, a lone American photographer finds himself drawn into a haunting romance with a mysterious countess. As secrets unravel beneath the moonlight, he uncovers a truth far darker than legend—love may be the only key to breaking a curse, but not the one he expected.
In "The Dead Guard the Gold," treasure hunter Kramer stumbles into a sunken realm where ghost pirates patrol the depths, their spectral forms guarding a forgotten hoard. Drawn into their eerie domain, he finds unexpected help from the pirate’s girl, who offers him a path back to the living world. Once free, Kramer leaves the sea behind, finally ready to trade adventure for peace.
When a lone traveler frees a witch from a sorcerer’s curse, their sudden marriage seems like a fairytale—until the moat’s ancient monster stirs, hungry for retribution. A chilling tale of love, betrayal, and a curse that refuses to stay buried.
In "Land of the Silicon Men," a mysterious African potion transforms men into fragile glass figures, leading a group of reporters into a hidden city of crystalline beings. When captured, they trigger a siren that shatters the silicon men—revealing a danger far more unsettling than mere fragility.
In "Diogenes' Deadly Lamp," a greedy young man named Lex Markow takes a fateful turn when he steals an antique lamp believed to be tied to the legendary cynic Diogenes. What begins as a reckless act of theft quickly spirals into something far darker, as the lamp seems to carry a curse that follows its new owner with terrifying inevitability.
In "True Tales of the Supernatural #14," a lone American climber ventures up the Matterhorn, separated from his guide in the thinning air. When he stumbles upon a group of fellow climbers—men who vanished two decades prior and now move like shadows through the snow—he begins to question whether the mountain remembers its dead.
Jo wakes to find her fiancé returned—burned beyond recognition, whispering of a cursed swamp. Trapped in a nightmare of twisted roots and ancient evil, she must face the swamp queen to free his tormented spirit.
In "The Ghost Who Stole a Body," the restless spirit of the malevolent Alexander Black, cursed to wander as an unmourned ghost, seizes a chance to escape his eternal torment by hijacking the body of Dr. Anders during a delicate heart surgery. When an Indian colleague uncovers the truth, a desperate battle begins to reclaim the stolen vessel before the ghost becomes truly unshakable.
In "The Doorway to Yesterday," American newspaperman Wilson stumbles through the ruins of Rome and into a mysterious portal that transports him to ancient times. There, he’s forced to fight a gladiator on command of a woman named Nerissa—only to find that his escape back to the present comes at a terrible cost. The story, written by an unnamed scribe and illustrated by an unknown artist, blends timeless dread with a haunting twist that lingers long after the final page.
In "True Tales of the Supernatural #13," a lonely ghost lights a lantern off the coast of England in the late 19th century, her flickering glow guiding ships clear of hidden dangers. Her quiet vigil, born of sorrow and sacrifice, becomes a whispered legend among sailors who swear by the light that saves them from the dark.
In "Creatures of Fantasy," a group of explorers ventures into a hidden cavern and stumbles upon a lost world teeming with dinosaurs and primitive humans. As they navigate treacherous terrain and fend off deadly creatures, they find a way back through an underground river, clinging to a raft in the dark.
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Reprints
↩ Reprints A Star Presentation #3 (1950), The Beyond #2 (1951), Amazing Adventures #3 (1951), The Beyond #7 (1951), Baffling Mysteries #10 (1952), Adventures into Weird Worlds #11 (1952), Adventures into Terror #26 (1953), World of Fantasy #9 (1957), Strange Suspense Stories #36 (1958)
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