Donald Duck & Co #21/1993
In "Hopp i det!", Donald Duck and the boys head to Tivoli where a fortune teller predicts a golden fate—leading them on a wild adventure to the mysterious Nord-Bumerang. After a mix-up, they’re drawn into a temple brimming with golden treasures, all while José Colomer Fonts’ lively art brings the whimsy and suspense to life.
In "Hopp i det!", Donald Duck doubts his age, convinced he's too old for adventure—until his rival Skrue bets he can still outdo him, claiming he can jump twice as well. Donald, eager to prove himself, challenges Skrue to a bungee jump showdown, turning a simple dare into a high-stakes test of nerve and spring.
In "Spådommen," Donald and the boys find themselves drawn into an unexpected adventure after a fortune teller prophesies great wealth. When they learn of gold hidden in Nord-Bumerang, the group sets off on a journey that leads them straight to a mysterious temple brimming with golden treasures.
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Reprints
↩ Reprints Donald Duck & Co #24/1977 (1977), Donald Duck Fra Dag Til Dag #2 (1988)
Reprinted in Donald Duck & Co #47/2023 (2023)
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