Donald Duck & Co #36/1976
When a heated baseball game at Stordal Amfi reaches a stalemate, Gyro Gearloose steps in with a pair of ingenious inventions—one unhittable ball for one team, and an unmissable bat for the other—sending the game into chaotic, unpredictable territory. With Donald Duck caught in the middle and Huey, Dewey, and Louie cheering wildly, the field becomes a whirlwind of physics-defying play.
In "Mysteriet i Surklemark-Sumpene," Donald Duck and the nephews—Ole, Dole og Doffen—venture into the mysterious Everglades, only to stumble upon a band of mischievous little goblins known as Gneezles. When Donald attempts to catch one, the tables turn and the trio find themselves captured, with the Gneezles planning a very unwelcome feast...
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Reprints
↩ Reprints Four Color #62 (1945), Donald Duck & Co #20/1957 (1957), Donald Duck & Co #36/1959 (1959), Four Color #1095 (1960), Walt Disney Comics Digest #25 (1970), Anders And & Co. #36/1976
Reprinted in Tegneseriebokklubben #43 (1988), Walt Disney's Beste Historier om Donald Duck & Co [Disney-Album] #35 (1988), Donald Duck bøker [Gullbøker] #[1989] (1989), Donald Duck bøker [Gullbøker] #[1999] (1999), Hall of Fame #[18] (2007), Carl Barks samlede verk #20 (2008), Donald Duck & Co #17/2011 (2011)
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