Feature Funnies #20
☆ Be the first to review + Add to your collection — Join freeIn "The Tuvanian Munitions Plot," the Clock finds himself cornered by the ruthless Boss Marco, who nearly exposes his secret identity—only for a sudden explosion to save him, triggered by a hidden canister of nitroglycerin in Marco’s getaway car. Written and illustrated by George Brenner, this 1939 adventure blends suspense and high-stakes action, with Ed Cronin’s dynamic cover capturing the moment of explosive tension.
In "The Tuvanian Munitions Plot," Tuvania's shadowy operatives scheme to seize control of an American arms factory, setting a dangerous trap within its walls. Black X infiltrates the plant under cover, but his disguise is shattered when Pigiron exposes him—leading to a desperate escape into the heart of the factory’s molten machinery.
Archie O'Toole discovers his castle has an East Wing he never knew existed, but when Max warns him never to mention it, curiosity gets the better of him. Soon Archie finds himself face-to-face with the ghostly residents of the East Wing—and they're far from welcoming to a rent collector. This two-page tale from Feature Funnies #20 delivers a dose of supernatural comedy as Archie learns why some wings of a castle are better left unexplored.
When a mysterious C.O.D. package arrives at the Bungle family's door, a simple delivery becomes a comedy of errors as neighbors clash over who owes what and who's responsible for the damage. Tensions escalate and tempers flare as the mix-up spirals from one household to another in this 1939 romp by H. J. Tuthill.
In "Robbery At the Acme Diamond Company," the Clock faces a dangerous confrontation when Boss Marco catches him off guard, unmasking the hero and threatening to expose his secret identity. With the gang fleeing in their car, a sudden explosion—triggered by a hidden container of nitroglycerin—leaves the outcome hanging.
Captain Cook of Scotland Yard faces a grim case when the Earl of Gillingham is found strangled with a silk scarab pinned to the murder weapon—a threat linked to a mysterious "scarab curse" that claimed the Earl's life just hours after a chilling warning note arrived. As members of the Gillingham family fall victim one by one, Cook must race against time to unmask the killers before the remaining heirs meet the same deadly fate. A clever detective tale where nothing—and no one—is quite what it seems.
In "Battle At Sea," Neville’s return from Cyprus takes a dangerous turn when he and Sir Raymond are captured by Arab seamen, only to be cast adrift after their vessel is sunk. Left stranded on an uncharted shore with Lady Alice, the trio’s fate hangs in the balance as the sea and unknown dangers close in.
In "null," writer and artist unknown, Goetz rents a secluded house in the woods to inspire his next mystery, but soon discovers the quiet setting is anything but empty—someone else has claimed the property as a hideout, and the real mystery may be far more dangerous than any story he could write.
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