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G-I in Battle #9 cover
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G-I in Battle #9

Jul 1953 · Farrell · 0.10 USD
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# G-I in Battle #9 An American soldier with a wounded arm is captured by German forces but manages to escape, only to be pursued and nearly court-martialed for desertion. After being cleared of charges, the soldier rejoin his unit as they prepare to move up the front lines, but discovers the town ahead is full of enemy troops. The soldiers locate a tunnel the enemy had previously occupied and used to conceal themselves, then devise a plan to booby-trap it as a surprise ambush for the approaching Germans.

Contains 4 stories
Guts Galore
8 pp · War
Mike Bragg

In the aftermath of a chaotic and flamboyant French assault, Sergeant Mike Bragg—sent to serve as fire control man—finds himself both bewildered and impressed by the unconventional bravery of the French troops, whose rituals and demeanor clash with his own war-weary pragmatism. As he recovers from a wound sustained during the battle, he reconnects with Suzette, a nurse whose presence quietly unsettles his rigid military worldview.

Curve of Death
6 pp · War
Ken DarcyTodd Stone

Ken Darcy, a former baseball pitcher whose arm was damaged in combat, struggles with self-doubt and the belief that his military usefulness is over—until his friend Todd Stone challenges him to prove otherwise. When a critical mission requires a grenade to be thrown in a curved trajectory to hit an enemy bunker, Darcy must confront his injury and the lingering doubt in his own abilities.

No Surrender
7 pp · War
Pat MalarkyMike Malarky

Pat and Mike Malarky, two defiant Marines, are outraged when they learn the enemy is offering a mere $1.68 for each of them—so they decide to turn the insult into a mission, capturing a high-ranking general in a prank that mocks the Red Army’s cheap reward. As they drag their captive through the night, their antics escalate, turning a simple act of rebellion into a wild, humiliating lesson for the enemy.

Terror Patrol
6 pp · War
NickCaptain Ed BatesSergeant Myers

When a series of mysterious killings strikes a remote outpost, Captain Ed Bates and Sergeant Myers investigate the eerie silence and sudden deaths—only to uncover a hidden tunnel used by enemy forces to infiltrate and slaughter American soldiers in their sleep. As the two men piece together clues from the battlefield, they devise a deadly trap using captured uniforms and straw dummies to turn the enemy’s own tactics against them.

ComicBooks.com Value

Our Model is In Beta
Raw (Good) $28
CGC 8.5 · 1 in census $978*
CGC 8.0 none in existence
CGC 7.5 none in existence
CGC 7.0 none in existence
CGC 6.5 none in existence
CGC 6.0 · 1 in census $371*
Show all 12 grades
CGC 5.5 · 1 in census $312
CGC 5.0 none in existence
CGC 4.5 · 1 in census $253*
CGC 4.0 none in existence
CGC 3.5 · 1 in census $196*
CGC 3.0 · 1 in census $174*
* estimate — limited direct-sales data at this grade
Our model’s value — refined as new sales data arrives · CGC census counts shown where available

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Reprinted in G. I. in Battle #1 (1957)

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