George Pal's Puppetoons #10
☆ Be the first to review + Add to your collection — Join free# George Pal's Puppetoons #10 This issue contains two stories. In the first, a circus scarecrow impresses spectators by fearlessly controlling roaring lions and performing a spectacular toothpick act, until the lions break loose and cause panic. In the second story, set at a grand banquet, a character encounters General Pine and attempts to kidnap him, but a demon named Jasper—with his own streak of bad luck—interferes, causing a series of mishaps including the destruction of dishes and a climactic tumble down the stairs as Jasper pursues the character through the building.
Rusty imagines himself as Pierre Rusty, a heroic leader rallying peasants during the French Revolution, only to be captured and sentenced to the guillotine—only to wake up from a vivid dream, still in bed, having imagined the whole uprising.
Jim Dandy tries to sell his beloved violin, baffling a neighbor who can't understand why he'd part with it. He explains he's doing it for safety after seeing his neighbor buy a shotgun, turning his once-cherished instrument into a defensive measure.
Jasper meets the Scarecrow, who regales him with exaggerated tales of his past circus exploits—claiming to have saved the show by performing daring stunts without a net, surviving a cannon launch, and taming lions with a toothpick. As the Scarecrow recounts each impossible feat, Jasper is awestruck, though the story hints at a more questionable truth behind the legend.
Sylvester, jealous after Punchy wins a movie date with Judy, plots revenge by sending prank gifts to Punchy’s house, disguised as mysterious presents. When the gifts backfire spectacularly—revealing a toy bomb and a prank note—Punchy’s friend Herman the strongman confronts Sylvester, leading to a comedic beatdown.
Sgt. Jan, late for his duty, accidentally splashes General Pine’s uniform with mud and is punished with dishwashing at the military banquet. While cleaning dishes in the kitchen, he unknowingly thwarts a spy plot by throwing dishes at enemy agents who are trying to kidnap General Pine, earning himself an unexpected hero’s welcome.
Rusty, a young boy on a vacation at a dude ranch, befriends a horse named Charcoal after pulling pine needles from his coat—only to discover the horse is not actually wild, but gentle and grateful. When a ranch hand named Snake-Eyes declares he’ll shoot Charcoal unless someone can ride him in a contest, Rusty must prove the horse’s true nature before the crowd.
Jim Dandy tries to stage a concert with an accordion, asking a passerby to play it for him. The man agrees, but Jim soon bursts into tears—not from the music, but because the accordion keeps pinching his stomach.
Jasper, curious after finding an old box his great-grandpappy warned never to open, can't resist and unleashes a mischievous Bad Luck Demon who vows to plague him. As the demon follows Jasper everywhere, causing mishaps from broken dishes to banana peel slips, the boy tries to escape by doing good deeds—only to have his efforts sabotaged at every turn.
Punchy builds a piggy bank for Judy as a thoughtful gift, but when Sylvester, jealous of their bond, schemes to steal it, a series of mishaps unfolds. That night, a crook breaks into Judy’s house, only to be foiled by a cleverly timed prank involving firecrackers hidden in the piggy bank.
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