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Great Western #9 cover
Cover: Everett Kinstler
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Great Western #9

Jan 1958 · I. W. Publishing / Super Comics · 0.10 USD
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Straight Arrow, a skilled archer, travels south into the Comanches' sunny lands and encounters a great Comanche war chief who challenges him to prove his archery prowess. The war chief recounts his story of Walrus Tusk, a renegade Eskimo giant in the far north whose raids have devastated his people, and asks Straight Arrow to help defeat this enemy. Straight Arrow accepts the challenge and sets out on horseback to confront Walrus Tusk, engaging in various tests of strength and endurance against the toughest warriors sent to stop him, ultimately proving his superiority through feats of speed, acrobatics, and combat skill.

Contains 4 stories
The Treasure of Don Carlos
7 pp · Western-Frontier
Straight Arrow

Straight Arrow, chosen by the Comanche tribal council, infiltrates the Mexican stronghold of the outlaw Don Carlos Ramirez, known to locals as Don Diablo, to rescue prisoners held in the bandit’s stone castle. As he moves through the fortress under cover of night, evading guards and uncovering the truth behind the legend of the treasure, he faces both physical danger and the weight of justice. The story builds toward a confrontation that tests his courage and cunning, but the outcome remains unseen.

Tyrant of the Snows
7 pp · Western-Frontier

Straight Arrow journeys to the frozen north to confront Walrus Tusk, a giant renegade Eskimo who terrorizes the region with his trained wolves and polar bear. As he adapts to the harsh environment and faces relentless attacks, the Comanche war chief and the old Eskimo guide must outwit the tyrant’s forces and survive the deadly ice and snow.

A Day for Straight Arrow
7 pp · Western-Frontier

In a high-stakes showdown at the outlaw town of Hangknot, Straight Arrow faces a series of grueling tests set by the notorious Black Bart Heron, who offers a pardon if the lawmen fail. After Wild Bill Hickok and Bat Masterson are defeated by the riddles and challenges, Straight Arrow must solve two final puzzles—one involving water not from sky or ground, and another about the contents of an iron box—before confronting Heron’s true intentions.

Renegade Trap!
7 pp · Western-Frontier

Red Hawk ventures into the cursed Buffalo Pass to uncover the mysterious killer slaughtering Cheyenne hunters, only to be ambushed and captured by the Lipan tribe, who mistake him for an enemy. Trapped and bound in a tepee, he must use his wits and a forgotten knife to escape before the village prepares to punish him at night.

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Full credits

artist, inker Fred Meagher
cover pencils, inks Everett Kinstler

Reprints

↩ Reprints Kit Carson #5 (1954), Straight Arrow #48 (1955)

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