Homem-Animal #3
In "Brincando nos campos do Senhor," Homem-Animal journeys with James Highwater into the Arizona desert for a peyote vision quest, seeking answers about the true source of his powers and the looming shadow of a second Crisis. As the landscape shifts beneath their feet and memories surface like distant echoes, he confronts truths tied to his family—Ellen, Cliff, Maxine, Tricia, and Roger—and the mysterious Mr. Lennox, whose presence lingers just beyond the edge of understanding.
In "Uma nova ciência da vida," Homem-Animal grapples with the weight of his legacy after a haunting vision reveals a past version of himself—once the original Animal Man—questioning his place in the world. Returning home, he faces the quiet devastation of his family’s loss, where the echoes of his greatest tragedy linger in the silence between Ellen, Cliff, and Maxine.
In "O último inimigo," Homem-Animal [Buddy Baker] teeters on the edge of despair after the loss of his wife and children, when a cryptic phone call pulls him from his isolation. Meanwhile, a shadowy government group unveils a new weapon for Mr. Lennox, hinting at a threat that may be as much personal as it is planetary.
In "Crise," Animal Man finds himself caught between timelines as he shares a quiet moment of reflection with the Phantom Stranger, Immortal Man, and Jason Blood across the sands of time. Back in the present, Psycho Pirate’s reckless resurrection of long-lost figures—both familiar and new—unravels the fabric of reality, forcing Animal Man to answer a desperate call from the aliens and James Highwater as a long-banned threat stirs once more.
In "Dia da purificação," Homem-Animal [Buddy Baker] grapples with the unsettling truth of his fictional existence, teaming up with James Highwater to orchestrate a desperate plan to send every character back into limbo. As the boundaries between reality and story blur, he confronts the eerie silence of a world shaped by unseen hands, left wondering who—or what—controls the pain he endures.
In "Macacos à obra," Animal Man ventures into a graveyard of forgotten heroes, guided by Merryman’s urgent warning: the monkey who writes characters out of limbo is dying. As Animal Man races to save him, the journey pulls him through time and memory—ending not where he expected, but in a surreal twist that leads him to Grant Morrison’s doorstep, following a script written in the monkey’s own hand.
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Reprints
↩ Reprints Animal Man #18 (1989), Animal Man #19 (1990), Animal Man #20 (1990), Animal Man #21 (1990), Animal Man #22 (1990), Animal Man #23 (1990), Animal Man #24 (1990), Animal Man #25 (1990), Animal Man #26 (1990), Animal Man: Deus Ex Machina #[nn] (2003)
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