Hopalong Cassidy #47
☆ Be the first to review + Add to your collection — Join free# Hopalong Cassidy #47 The issue contains two main stories. "Pistol Packing Pattie" features a woman who shoots at a bully and is mistaken for being dangerous, leading Hopalong to warn her away from his territory. "The Case of the Golden Miniatures" involves a stagecoach robbery where Hopalong must recover stolen gold hidden in miniature statues, with the plot complicated by a dead driver and the need to catch the criminals before they escape across the county line between Gulch and Twin River.
Fluff and Huff clash over who knows more, trading absurd trivia and insults in a comically heated debate. When Huff challenges Fluff to answer a riddle about Noah’s Ark, Fluff’s unexpected answer only escalates the banter, leaving Huff ready to fire him — but not before admitting he might’ve made a mistake.
Pistol Packing Pattie and Bullock clash in a showdown of wits and wild shots, with Pattie unflinching despite Bullock’s threats and a chip on his shoulder—literally, as a joke about his wooden head sparks a round of laughter. The humor escalates with exaggerated gunfire and playful insults, turning their rivalry into a lighthearted frontier stand-off.
In "The Impossible Escape," Hopalong Cassidy races to intercept Slippery Elmo, a notorious fugitive who’s escaped yet again and may be heading toward Twin River. As Hopalong tracks him through treacherous mountain terrain, he uncovers clues suggesting Elmo hid the stolen gold in a cave—leading to a tense confrontation where the fugitive’s latest escape attempt nearly succeeds.
Hill Billy returns from Acorn Corners' big fair, excitedly recounting the variety of livestock he saw—especially the pigs. A fellow pig fancier expresses surprise that Hill Billy wasn’t at the fair, prompting a moment of playful confusion.
When Mesquite, Hopalong Cassidy’s deputy, stumbles upon a map to a lost gold mine, he becomes the target of crooks who mistake his dancing bear for a valuable prize. As the night unfolds, a series of misadventures involving stolen bears, mistaken identities, and a rope tied to a sleeping deputy lead to chaos in Twin River. With the bear now in the hands of the villains, Mesquite must rely on his wits—and Hopalong’s quick thinking—to outsmart the crooks before they claim the mine.
Gus the Glass Eater, the star attraction of a frontier show, proudly demonstrates his ability to eat glass, crunching through a drinking glass and a bottle with ease. When a heckler challenges him to eat a window, claiming it would give him a "pane in his stomach," Gus takes the bet—only to suddenly wince and clutch his belly, clearly suffering from indigestion.
Whitey Whiskers, desperate for food, stumbles upon a rusty old rifle at the town dump and, after a near-fatal mishap when it fires unexpectedly, decides to use it for duck hunting—only to accidentally shoot the very duck that lands on the Sheriff’s head, landing himself in trouble for violating the no-hunting rule. Though he claims he was just testing the rifle, the Sheriff isn’t buying it, and Whitey is sentenced to clean the jailhouse daily until he pays the $50 fine.
In Prairie Gulch, the arrival of a man claiming to be Joe Bright stirs suspicion when Sheriff Hopalong Cassidy notices strange inconsistencies in his story. As the town prepares to celebrate Joe’s inheritance, Hopalong uncovers a conspiracy involving a staged death and a dangerous impostor, leading him to unravel a plot that puts both Joe’s life and the town’s peace at risk.
Carpet Minded Carter shows off his newly carpeted ranch house to a visitor, marveling at the cost and the peculiar way carpets wear out faster than they’re used. The conversation takes a humorous turn as he muses on the strange math of buying by the yard but wearing out by the foot.
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We Buy Collections ▸Reprints
↩ Reprints Cowboy Western #58 (1956)
Reprinted in Monte Hale Western #88 (1956), Six-Gun Heroes #37 (1956), Tex Ritter Western #34 (1956), Texas Rangers in Action #10 (1957)
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