Justice League of America: The Silver Age #1
☆ Be the first to review + Add to your collection — Join free"Starro the Conqueror!" kicks off a thrilling Silver Age reimagining of the Justice League with a pulse-pounding mystery that begins when the team’s powers vanish mid-crisis. Written by Gardner Fox and brought to life by Mike Sekowsky’s dynamic art, this standout issue sees the JLA chasing bizarre thefts tied to ancient creatures—only to face the chilling, power-stealing Amazo in a showdown that tests their resolve. With Bernard Sachs’ inks and Gaspar Saladino’s crisp lettering, the story unfolds with classic flair, while Michael Cho’s striking cover captures the tension of the moment.
In "Starro the Conqueror!" from Justice League of America: The Silver Age #1, Aquaman races to stop a giant alien starfish that’s unleashed three Earth-sized duplicates to conquer the planet. With the JLA split across the globe—Green Lantern, J’onn J’onzz, and Wonder Woman facing off against two of the beasts, while Flash confronts the third in Happy Harbor—only Snapper Carr remains immune, his lime-covered skin shielding him from the starfish’s mind control. As the heroes piece together the truth, they must unite before the alien’s influence spreads further.
In "Challenge of the Weapons Master!", the enigmatic Xotar journeys from the distant year 11,960 to the present, armed with ancient weapons and a mission to prove which one can best overcome the Justice League—his past adversaries and the Intersolar Police of his own era. As the heroes face off against his arsenal, they stand ready to defend Earth and send him back where he belongs.
In "The World of No Return!" from Justice League of America: The Silver Age #1, The Flash faces off against the alien warlord Despero in a high-stakes, mind-bending game that could determine the fate of his teammates and an entire dimension. With the rules unclear and the stakes unimaginably high, every move could be his last.
When every machine on Earth suddenly powers down, the Justice League turns to the ancient sorcerer Merlin, summoned from the Magic Dimension, to uncover the source of the mysterious disruption. As the League races against time, they must unravel a mystery that defies science and taps into forces older than technology itself.
In "The Slave Ship of Space!" from Justice League of America: The Silver Age #1, Kanjar Ro traps Earth in stasis, forcing the Justice League to confront his enemies—Kromm, Hyathis, and Sayyar—by making their voices the only key to freeing humanity. With the fate of the planet hanging on a single, chilling chant, the heroes must navigate a web of alien threats and ancient rivalries.
In "Doom of the Star Diamond," Carthan, exiled from his planet Dryanna by ruler Xandor, lands on Earth with nowhere to turn. Trapped by three machines of destruction that bind him to the planet, he takes Green Arrow hostage, hoping the Justice League can deactivate the devices and set him free.
In "The Wheel of Misfortune!", Professor Amos Fortune wields the mysterious Stimoluck device to bend fate itself, turning the Justice League’s fortunes against them in a battle where every move seems cursed. As the heroes struggle with relentless bad luck, they must outthink a foe who’s always one step ahead—thanks to a power that defies chance.
When Snapper Carr and his girlfriend Midge get trapped in a bizarre new fun-house in Happy Harbor, the Justice League steps in to save them—only to find themselves mysteriously replaced by shape-shifting aliens from Angellax.
When Superman and Batman are trapped in Dimension X, petty crook Pete Ricketts stumbles upon a mysterious ray that twists the Justice League into a gang of mind-controlled criminals—each up for auction to the highest bidder.
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Reprints
↩ Reprints The Brave and the Bold #28 (1960), The Brave and the Bold #29 (1960), The Brave and the Bold #30 (1960), Justice League of America #1 (1960), Justice League of America #2 (1960), Justice League of America #3 (1961), Justice League of America #4 (1961), Justice League of America #5 (1961), Justice League of America #6 (1961), Justice League of America #7 (1961), Justice League of America #8 (1961), Mystery in Space #75 (1962)
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