La Créature des Marais #2
In the damp heart of a forgotten town, Swamp Thing uncovers a chilling secret: a German clockmaker has built lifelike robots to inhabit his quiet streets, their movements eerily precise. When the Conclave arrives to claim the inventor’s knowledge, tensions rise as the line between machine and man begins to blur. With Matt Cable watching from the shadows and Abigail Arcane caught in the crossfire, the town’s mechanical inhabitants may not be as harmless as they seem.
In "La Nuit De La Chauve-Souris!", the Swamp Thing ventures into Gotham City on a desperate mission to rescue Matt Cable and Abigail Arcane, only to uncover the hidden presence of the Conclave—the secret society behind the accident that transformed him. As shadows deepen and old wounds resurface, he finds himself drawn into a web of conspiracy that brings him face to face with Batman, whose own secrets may be as tangled as the city’s darkest alleys.
In "L'Aster Anger," Swamp Thing returns to the marsh only to discover an alien ship has crashed—and its stranded occupant is trying to fix it. With Matt Cable and a squad of soldiers closing in, tensions rise as the swamp’s secrets stir beneath the surface.
Find on ebay
Sell my copy
Have this issue — or a whole collection? Get a fair offer from us, skip the marketplace fees and the hassle.
We Buy Collections ▸Full credits
Reprints
↩ Reprints House of Secrets #92 (1971), Swamp Thing #3 (1973), Swamp Thing #4 (1973), Swamp Thing #6 (1973), Swamp Thing #7 (1973), Swamp Thing #8 (1974), Swamp Thing #9 (1974), Swamp Thing #10 (1974)
Reviews
Reader reviews
No reader reviews yet.