Li'l Pan #8
☆ Be the first to review + Add to your collection — Join freeLi'l Pan encounters two boys who invite him to explore a strange metal structure with a robot inside that responds to music by dancing uncontrollably. When the robot begins to malfunction due to the music's effect, the boys and Li'l Pan must escape. Later, Professor Fresser arrives at Joe's Cafe with Sammy, his trained baby seal, where the seal's antics cause confusion and amusement among the patrons.
Lil Pan and Petey are walking home through a dark, eerie landscape when they’re ambushed by a mysterious metal man named Bonky, who claims to be fetching them. After a frantic escape involving magnet hill and a surprising twist, they find themselves aboard a spaceship bound for Mars, where they encounter more Iron Men and a mysterious captain.
Li'l Pan and Peteey, stranded on Mars after escaping a robot-controlled rocket, are captured by the Martian Emperor and forced to face his army of invincible battle robots. When the Emperor demands to know their secret weapon, Li'l Pan surprises everyone by revealing it’s his ability to perform jive dancing—so infectious that it causes the robots to spontaneously break into dance, incapacitating the entire force.
A young bighorn sheep lamb learns to navigate treacherous mountain terrain through playful challenges like "King of the Hill," developing the surefootedness essential for survival. As the ram matures, he faces fierce rival males in head-on charges to claim leadership of a flock, a role that demands protecting his herd from predators and harsh conditions.
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We Buy Collections ▸Reprints
Reprinted in Everybody's Comics #[nn] [1947] (1947)
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