Muggsy Mouse #2
☆ Be the first to review + Add to your collection — Join free# Muggsy Mouse #2 Muggsy enters a contest offering three hundred dollars to anyone who can stay three rounds in the ring with Bull McGurk, a tough fighter. After trading his prized gong to a man for three dollars to enter the contest, Muggsy faces Bull McGurk but is quickly defeated. Later, Muggsy sneaks into a Mamouth Pictures movie studio to steal cheese for a film production, where he encounters a large black cat and must escape with his prize. Finally, Muggsy returns to his neighborhood where he gets into a dispute with a neighbor, accidentally insults him further, and then writes angry complaint letters to various politicians about the neighbor's behavior.
Muggsy Mouse lands a job as the usher for Gusto the Great’s magic show, only to find himself caught in a series of escalating mishaps as the magician’s tricks go awry. From mistaken seats and flying saucers to a sudden transformation into a cat, Muggsy struggles to keep order while dodging chaos and the audience’s demands.
Muggsy Mouse lands a lucky seat at the circus and stumbles into a bizarre boxing promotion offering $300 to anyone who can last three rounds against the fearsome Bull M'Gurk. Hoping to make a quick fortune, Muggsy agrees to be the referee—only to find himself roped into a rigged fight where he must secretly help a nervous contestant survive the brutal bout.
Koko and Kola, along with Raymond, visit Uncle Hiram in the mountains, only to find him deep in a centuries-old feud with the McCoy family, spending his days shooting at them. When the McCoy leader captures them, Koko devises a clever ruse using a store dummy to trick him into thinking he’s found love — but the joke may backfire when the dummy’s true nature is revealed.
A young man desperate for shelter after exhausting every public bench stumbles upon a mysterious house for rent on Windy Hill, only to discover its bizarre, draft-filled interior and a series of increasingly absurd obstacles — from a sentient door to a locked room that won’t stay shut. As he tries to settle in, he’s repeatedly turned away by signs that read "No Vacancy," even as he finds himself trapped in a series of escalating, comically impossible situations.
Muggsy Mouse tries to plant a shade tree in his yard, only to discover his new neighbor, Sweeney, has been dumping dirt on his property. Furious, Muggsy writes an angry letter to Sweeney—without an envelope—and accidentally mails it, leading to a series of comedic misunderstandings involving the postal system and a mistaken identity. The story follows Muggsy’s escalating mishaps as he tries to deliver his message, culminating in a surprising twist when the letter finally reaches Sweeney in the most unexpected way.
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We Buy Collections ▸Reprints
↩ Reprints Tick Tock Tales [Tick Tock Comics] #15 (1947)
Reprinted in Muggsy Mouse #2
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