New Adventure Comics #25
In "The Train Robbery, Part 24," the mystery deepens as the story turns to the meticulous methods of crime scene investigation, detailing how to cast footprints with plaster and construct a secure strongbox—practical knowledge that feels oddly urgent in the midst of the ongoing heist. Cover by Creig Flessel, this 1938 issue of New Adventure Comics #25 delivers a rare blend of procedural detail and pulp adventure, all in a 10-cent comic that captures the era’s fascination with detective work.
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The column discusses cooperation, gives the Order of the Day, then talks in detail about how to record footprints with plaster casts and make a strongbox.
Plot details indexed by the Grand Comics Database (CC BY-SA).