Peter Rabbit #19
☆ Be the first to review + Add to your collection — Join freePeter Rabbit encounters a wild west rodeo adventure involving a bucking bronco whose head has gone missing, followed by a separate story in which Peter and friends search for treasure after meeting an old pirate with a map showing the location of gold in a stream. The issue includes a fairy tale about an Egyptian pharaoh named Rademes who built a treasure house to protect his vast wealth, with a secret stone only the original mason knew how to remove. Additional backup stories feature Peter and companions in various comedic situations, including an encounter in a vacuum-sealed room and space-themed adventures.
Peter Rabbit and Dazy attempt to brand a nervous calf at the P-Bar-B Ranch, with Peter trying to reassure Dazy that the process is quick and harmless. Dazy hesitates, visibly distressed at the idea of hurting the animal, but goes through with it—only to be startled by the calf’s reaction, leaving both of them shaken by the experience.
Peter Rabbit arrives in the quiet town of Lonesome Gulch hoping to find work, only to be named sheriff by the mayor—much to his surprise. When the notorious outlaw "Two-Gun" Grogan robs the bank daily, Peter must protect the town, even as Dazy is taken hostage, forcing him to follow a trail of spilled gold to the outlaws’ hideout.
Sparky Smith and a young woman follow a pirate map through a dangerous forest, encountering snakes, bears, and a bee hive, all while searching for buried treasure. After a series of mishaps, they finally reach a chest, only to find it contains a mysterious pill box that transforms the pirate captain into a young man—leaving Sparky to wonder what comes next.
Cicero is determined to enjoy his date with Kitty at Phoney Island Amusement Park, but Timmy has other plans—literally. As Cicero tries to keep Timmy out of the way with a series of increasingly absurd traps, the two end up locked in a chaotic game of chase across the park’s rides.
Peter Rabbit receives a distress signal from Saturn, prompting him and Dazy to embark on a wild journey to help, only to find themselves trapped in a mysterious underwater city filled with strange doors and a surprisingly flirtatious inhabitant. As they navigate bizarre traps and a surreal environment, Dazy is captured, forcing Peter to rescue her before they can escape back to their rocket ship.
Peter Rabbit and Dazy are fleeing from a group of pursuing Indians, desperately trying to escape on foot. As they grow weary, Dazy struggles to keep up, and Peter urges her to keep running despite their exhaustion.
Space Mouse rushes through space on a frantic delivery run, hopping from planet to planet while Molly worries about his long absence. When he finally returns home, he’s greeted with a new request that sends him into disbelief—another trip, this time just to the corner store.
Peter Rabbit and Dazy plan a picnic but run out of water, prompting Peter to ask a nearby character for some. After being refused, he devises a sneaky plan to steal water while the owner isn’t looking, leading to a brief chase before he returns triumphantly with the water, much to Dazy’s relief.
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