Quasar #12
In "Games Deviants Play," Quasar journeys to the lost city of Lemuria with the recovered Makkari to rescue Master Elo, only to find himself trapped in a deadly gladiatorial contest. As the stakes rise, Quasar confronts a haunting vision of Tutinax—appearing as his long-lost father—forcing him to face a battle he can't win. Mike Manley’s dynamic interior art, with inks by Fred Fredericks and colors by Paul Becton, brings the high-stakes arena to life, while Keith Williams’ cover captures the intensity of the clash. Written by Mark Gruenwald, this 1990 issue delivers a tense, character-driven arc with emotional weight and unexpected twists.
Sell my copy
Have this issue — or a whole collection? Get a fair offer from us, skip the marketplace fees and the hassle.
We Buy Collections ▸Cast · 13 characters
Full credits
Full plot ⚠ may contain spoilers
▸ Reveal full plot — may contain spoilers
Quasar accompanies a recovered Makkari to Lemuria to rescue Master Elo. Once there, Quasar becomes embroiled a gladiatorial contest. Tutinax appears to Quasar as his father, who he can't fight, so Makkari rescues him. Gilbert Vaughn dies.
Plot details indexed by the Grand Comics Database (CC BY-SA).