Richie Rich Inventions #1
☆ Be the first to review + Add to your collection — Join freeWhen Richie Rich tinkers with a wobbly bubble maker, he accidentally stumbles into a spy-tangled mess at the Snarco Invention Center—only to turn the chaos into a winning invention. His clever tweaks to the device earn him a spot at the National Bright Ideas Exposition, where his bubbles might just shine brightest.
In "Lazy Robot," Richie and Gloria tackle the challenge of getting their laid-back robot to do more than nap and watch the ceiling—trying everything from motivational speeches to playful incentives. But when their efforts finally spark a surprising response, they’re left wondering if they’ve truly solved the problem—or just unleashed something unexpected.
In "The Ghost Trap," Professor Keenbean’s malfunctioning vacuum-like device goes haywire, snatching up people and objects instead of ghosts. When the trio—Richie, Reggie, and the professor—take the machine to an old abandoned mansion in hopes of catching real spirits, things get even stranger. Reggie’s attempt to scare Richie by dressing as a ghost backfires, and soon, the real ghosts have a surprising idea for the invention.
Clifton tries to wow Gloria and Richie with a series of flashy stunts, but his smug attitude quickly wears thin. When Richie unexpectedly matches — and then surpasses — his tricks, Clifton’s confidence crumbles, leaving him red-faced and quick to leave.
In "The Sleeping Genius," Richie Rich finds himself sleepwalking through a day he doesn’t remember, fully dressed and clutching his checkbook—much to the worry of Cadbury, who follows close behind to keep him safe. As Richie unknowingly stumbles into a series of shady deals, strangers try to trick him into buying overpriced businesses, but something about his unconscious mind seems to know exactly what’s fair.
When a bump on the head gives Lotta the gift of seeing tomorrow, she puts her new foresight to work helping friends dodge accidents—until a gangster hears the buzz and wants to exploit her gift for betting. With her trademark cleverness, Lotta turns the tables before the odds can be rigged.
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↩ Reprints Little Lotta #78 (1968), Little Lotta #85 (1969)
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