Scooby-Doo Spooky Spectacular 2000 #1
☆ Be the first to review + Add to your collection — Join freeIn "Welcome to Monsterville," the gang journeys to Bath, England with elderly Cecelia Fogbottom, who claims her lost treasure might be found with help from the ghost said to haunt the city. Though skeptical, they follow her mysterious trail—only to encounter Susie Lynn, the Ghost of Bath, in a story that blends nostalgia, mystery, and a touch of the supernatural. Written by Joe Edkin and illustrated by John Delaney, with inks by Dave Cooper, colors by Paul Becton, and letters by John Costanza, the issue features a cover by Joe Staton.
In "Welcome to Monsterville," Mystery Inc. arrives in a Maine town that’s been at odds with a legendary lobster demon named Big Red for nearly half a century—only to find the locals oddly unfazed, even cozy, with their long-standing monster problem. As the gang digs into the mystery, they uncover a community that’s somehow learned to live alongside the very creature they claim to fear.
When elderly Cecelia Fogbottom drags the gang to Bath, England in search of a long-lost treasure, skepticism runs high—especially when she insists on hiring a psychic to contact the town’s rumored ghost. But as the mystery deepens, the gang finds themselves face to face with Susie Lynn, the spectral resident of Bath, leaving them questioning whether the past is truly buried.
In "Are We Scared Yet?" from Scooby-Doo Spooky Spectacular 2000 #1, Scooby, Shaggy, and Velma take a detour down the eerie Route 1313 only to be startled by a mischievous Gremlin just before picking up Fred and Daphne at the Terror Island Ferry. The trio’s attempt to stay calm is put to the test as the road takes a turn for the bizarre, and the mystery of the gremlin’s antics begins to unfold.
When the Man-Fish of Halibut Lake starts scaring off tourists with its eerie, fish-man walk, brawny showoff Hannibal Tribe rolls in with a net and a big ego to prove he’s the real deal. With his usual flair and zero chill, he’s determined to bag the creature—no matter what lurks beneath the lake’s surface.
In "Revenge, Inc.," the gang from Mystery Inc. finds themselves trapped in a twisted realm shaped by their deepest fears, all orchestrated by five villains from their past who've united for a bizarre act of revenge. Written by an unnamed author and illustrated by an unnamed artist, this 10-page tale blends humor and suspense as Shaggy, Scooby, Fred, Daphne, and Velma face off against a surreal, animal-filled nightmare they never saw coming.
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↩ Reprints Scooby-Doo #13 (1998), Scooby-Doo #18 (1999), Scooby-Doo #19 (1999), Scooby-Doo #21 (1999), Scooby-Doo #23 (1999)
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