The Captain's Jolting Tales #3
☆ Be the first to review + Add to your collection — Join freeIn "The Root of Evil," Father Hopeful wrestles with doubt as Arlington Hammer stirs at dusk, drawn into a hunt that leads him to the cursed lair of Desmodus, the Nazi Vampire. With the past bleeding into the present, the night unfolds in shadows and secrets, as old wounds and unspeakable choices come to light.
Midnite introduces a chilling tale of Christmas night, where a young boy’s vivid imagination spirals into something far darker than play—trapped forever in the toyroom he once called his own, his spirit lingering in the shadows of forgotten toys.
In the claustrophobic corridors of a hijacked Federation vessel, Commander Zero and Ms. Luna Clone find themselves racing against time as they're sent hurtling through the ship’s waste disposal tubes—only to be rescued by the unexpected presence of Oxnox 3, who’s stowed away with weapons drawn. With the ship’s commander and crew closing in, the trio must outwit their pursuers in a tense, high-stakes game of survival.
In "Dr. Feelgood," a desperate man named Frank wakes from an overdose only to find himself in a hospital where his doctor refuses to renew his prescription—unless Frank pays for a private visit. What follows is a chilling descent into addiction and decay, as Frank, now a reanimated corpse driven by his craving, drags himself from his grave to demand more pills. The story’s grim twist lies in the doctor’s horrified realization as his undead patient approaches, not with vengeance, but with a single, desperate plea.
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Reprinted in The Captain's Crypt of Horrors #[nn] (2014)
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