The James Bond Omnibus #003
☆ Be the first to review + Add to your collection — Join freeThis volume collects the third set of classic James Bond newspaper comic strips, originally published in the 1960s and adapted from Ian Fleming's novels and original storylines. Featuring the artwork of Yaroslav Horak and scripts by Henry Gammidge and Jim Lawrence, it includes adventures such as 'The Man with the Golden Gun' and 'The Living Daylights.'
In "The Harpies," Bond races against time when a dead agent's intel points to a high-stakes hijacking of "The Golden Ghost," a new dirigible set for its maiden flight. With the help of a psychic's cryptic warning, Bond confronts Felix Bruhl—a shadow from Blofeld’s past—whose plan to ransom the VIPs onboard hinges on a deadly game of cat and mouse. Written by Jim Lawrence and brought to life with striking detail by Yaroslav Horak, this tense thriller blends espionage, aerial peril, and classic Bond flair in a story that’s as sharp as it is suspenseful. Cover by Yaroslav Horak.
In "The Harpies," James Bond infiltrates Aerotronics Ltd. under the guise of Security Chief, racing against time to uncover the whereabouts of Professor John Phineus—kidnapped by the enigmatic all-female gang known as The Harpies. With help from M, Bill Tanner, and Miss Moneypenny, Bond navigates a web of deception involving a stolen scientific breakthrough, a mysterious ex-C.I.D. security chief, and a dangerous network of operatives, all while the true motives of the Harpies remain shrouded in shadow.
In "River of Death," James Bond is drawn into a deadly game in Rio de Janeiro when a string of murders by trained exotic animals points to a terrifying conspiracy. Teaming up with CIA agent Kitty Redwing and navigating a web of betrayal involving a Red Chinese defector, a sadistic torturer known as Dr. Cat, and a network of corrupt officials, Bond must outwit a villain whose twisted experiments push the limits of human endurance—before the next attack comes from the shadows of the jungle.
In a high-stakes mission that spans continents and shadows, James Bond is drawn into a deadly game when M is abducted by Red Chinese agents and lured to Greece—where he must join forces with Ariadne Alexandrou of the Russian GRU. With General Arenski skeptical and a dangerous conspiracy brewing, Bond races to stop Colonel Sun Liang-Tan and the escaped Nazi war criminal Herr Hauptmann Von Richter, who plan to ignite global conflict by sabotaging a key Russian conference.
In "The Golden Ghost," James Bond races against time when a dead SPECTRE agent’s final message points to a high-stakes hijacking targeting the maiden flight of the luxurious dirigible, "The Golden Ghost." With MI-6 on the clock and the fate of the VIPs aboard hanging in the balance, Bond must outwit Felix Bruhl, the flamboyant promoter with a dangerous past, and his ruthless crew—including the enigmatic Madama Spectra—while navigating a web of deception that reaches from the cockpit to the shadows of the Cornish coast.
In "Fear Face," James Bond is drawn into a web of deception when Belinda Thorsen—once Agent 0013 and now a suspected traitor—returns to England claiming she was kidnapped and framed by a foreign spy network. With M’s trust hanging in the balance and a trail leading to Sir William Magnus, a robotics expert, and a seemingly staged robbery, Bond must navigate double-crosses and a mysterious mechanical threat, all while questioning who to believe in a game where loyalty is the most dangerous gamble.
In "Double Jeopardy," James Bond is drawn into a web of deception when a string of murders and blackmails point to surgically crafted doubles targeting high-profile figures. With the fate of a crucial US-Russian peace conference hanging in the balance, Bond must unravel a conspiracy that reaches from the Manhattan Museum of Art to the highest levels of government, facing off against SPECTRE’s shadowy operatives and a network of double agents.
In "Star Fire," James Bond unravels a deadly mystery tied to a cult leader’s eerie prophecies, a string of murders by remote-controlled fireballs, and a high-stakes SPECTRE scheme to steal the blueprints for a revolutionary airplane. With allies like M, Miss Moneypenny, and Bill Tanner, and suspects ranging from a disgraced engineer to a reclusive professor, Bond must piece together a web of betrayal before the next fireball strikes.
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↩ Reprints James Bond 007 #[7] (2005), James Bond 007 #[8] (2005), James Bond 007 #[9] (2006)
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