The Planetary Omnibus #[nn]
☆ Be the first to review + Add to your collection — Join freeThis massive omnibus collects the entirety of Warren Ellis and John Cassaday's acclaimed series Planetary, a genre-spanning exploration of hidden history and secret archaeology. The story follows a team of 'mystery archaeologists' who uncover the strange, often dangerous truths behind the 20th century's pop culture and scientific marvels, weaving together homages to pulp heroes, superheroes, and science fiction. Published by DC under its WildStorm imprint, this edition gathers all 27 issues of the main series along with related one-shots and crossovers, presenting a complete narrative of a world's hidden past and its protectors.
In "All Over the World," Warren Ellis and John Cassaday deliver a gripping chapter of Planetary as the team investigates the mysterious destruction of a Hark building—only to witness Jim Wilder vanish after touching a lightning-bolt-shaped rock. When he returns, transformed by a sentient interdimensional ship that crash-landed eons ago, Wilder becomes the first of seven superhumans needed to pilot it home. With Planetary aiding in the search, the mission begins across realities, guided by a ship that remembers every universe it’s ever touched. The cover by John Cassaday captures the eerie, otherworldly tone of this cosmic mystery.
In "All Over the World," Elijah Snow and the rest of Planetary delve into the Adirondacks to uncover the truth behind Doc Brass’s final journey, unearthing echoes of a forgotten past. Flashbacks reveal the mysterious figures of The Aviator, Edison, Hark, and Jimmy—four legends entwined with Brass’s fate—while seven costumed invaders appear in fleeting, enigmatic cameos, hinting at a larger, hidden history beneath the surface.
In "Strange Harbours," Mr. Neumeier finds himself drawn into a mystery when a Hark investigator vanishes mid-sentence after touching a strange, lightning-bolt-shaped rock. What follows is a journey into the unknown, as the man returns changed—marked by a connection to an ancient, sentient ship stranded on Earth for eons. With Planetary’s aid, he begins a quest to find six others like him, each holding a piece of the ship’s forgotten design, before the universe itself shifts beneath their feet.
In "4," Elijah uncovers the secret of the Four—early 1960s astronauts whose spaceflight altered them, turning them into guardians of forbidden knowledge and technology. Now scattered and dangerous, they leave behind a trail of violence and mystery, standing in stark contrast to the ideals of Planetary.
In "The Day the Earth Turned Slower," Planetary is drawn into a chilling mystery when a woman named Allison reaches out with a desperate account of Science City Zero—a forgotten experimental base where people vanished during the Red Scare, subjected to cruel experiments meant to push human endurance to its breaking point. As the team investigates, they uncover a past that refuses to stay buried, where the line between science and horror blurs in ways that still echo through time.
In "Planet Fiction," Planetary investigates a mysterious 1997 rocket crash in Norfolk, England, where four astronauts returned from a mission—but only three were ever on board. Now, with one of them dead and the surviving crew unraveling a terrifying truth, the line between fiction and reality begins to fracture.
In "Magic & Loss," a quiet moment of remembrance unfolds as the Planetary team examines relics from the Four Voyagers Plaza—each object a silent witness to lives cut short. Among them, a mother and her grown daughter from a hidden Earth civilization, two doomed aliens, and a lone alien policeman carry echoes of a past too soon ended, their stories woven into the symbols, bands, and lantern now in the team’s care.
In the early 20th century, a young Elijah Snow follows a fading trail through history’s shadows, hunting the last two missing pieces of a secret society long thought dissolved. Among the vanished are the legendary Sherlock Holmes and the enigmatic Dracula—two figures whose absence now threatens to unravel a legacy buried beneath centuries of silence.
Elijah Snow and Jakita Wagner return to Larissa Chase, seeking to mend past choices, only to be drawn into a high-stakes mission across the globe. With the fate of the Multiverse hanging in the balance, the team races to stop the Four from awakening Dreamtime—before it becomes a doorway to chaos.
In "Systems," Elijah Snow, Jakita Wagner, and the Drummer descend into a hidden vault beneath a Planetary facility in Brazil, uncovering a vast archive of Planetary Guidebooks that reveal long-buried truths about the Four. As the vault's secrets unfold, an orbital particle beam strikes the building—meant to kill them, but missing its mark—forcing the three agents to prepare for a counterresponse.
In "In from the Cold," Elijah Snow confronts John Stone, uncovering his secret allegiance to the Four—once powerful figures now shrouded in mystery. As the truth about their fate in the Bleed begins to surface, the line between ally and enemy blurs in a story that redefines loyalty and the cost of survival.
Elijah Snow faces the final reckoning with Randall Dowling and Kim Suskind, the last two survivors of the Four, in a meeting that holds the weight of the past and the uncertainty of what comes next. With a changed perspective and the echoes of old alliances fading, Elijah steps into the confrontation knowing this moment could redefine everything — even as the Drummer watches from the shadows and Jim Wilder remains caught in the storm.
In "null," the Planetary team—Elijah Snow, the Drummer, and Jakita Wagner—risky a covert mission into the Authority’s stronghold to steal vital data, while the Authority itself, led by Jenny Sparks, Apollo, the Midnighter, Jack Hawksmoor, Swift, the Doctor, and the Engineer, investigates the Adirondacks to confront the dormant multiverse machine of Doc Brass. When a rogue technician activates the device, Earth is overrun by hostile robots, forcing the two groups to set aside their differences and work in uneasy tandem to survive the invasion.
In the ruins beneath a ruined world, a small band of underground superhumans—Clark Kent, Diana Prince, Bruce Wayne, and the members of Planetary—rally against a secret cabal of elitists who kill to conceal their crimes and hoard forbidden technology. With the fate of Earth’s greatest heroes hanging in the balance, the line between justice and vengeance blurs as the last of the old guard make their final stand.
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Reprints
↩ Reprints C-23 #6 (1998), Planetary #1 (1999), Planetary #2 (1999), Planetary #3 (1999), Planetary #4 (1999), Planetary #5 (1999), Planetary #6 (1999), Planetary #7 (2000), Planetary #8 (2000), Planetary #9 (2000), Planetary #[1] (2000), Planetary #10 (2000), Planetary / The Authority: Ruling the World #[nn] (2000), Planetary #11 (2000), Planetary #12 (2001), Planetary #13 (2001), Planetary #1 (2001), Planetary #2 (2001), Planetary #14 (2001), Planetary #15 (2001), Planetary / JLA: Terra Occulta #1 (2002), Planetary / Batman: Night on Earth #1 (2003), Planetary #16 (2003), Planetary #17 (2003), Planetary #18 (2004), Planetary #19 (2004), Planetary: Crossing Worlds #[nn] (2004), Planetary #3 (2004), Planetary #20 (2004), Planetary #21 (2004), Absolute Planetary #1 (2005), Planetary #22 (2005), Planetary #23 (2005), Planetary #24 (2006), Planetary #25 (2006), Planetary #26 (2006), Planetary #27 (2009), Planetary #4 (2010), Absolute Planetary #2 (2010)
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