Walt Disney's Comics and Stories Vault #1
☆ Be the first to review + Add to your collection — Join freeThis first volume in IDW's Vault series digs into the archives of Walt Disney's Comics and Stories, presenting a curated selection of classic Disney comic strips and stories from the title's long run. Among the highlights are tales featuring Brer Rabbit and Brer Terrapin, drawn from the Uncle Remus-inspired adaptations that appeared in the series. It's a collector-focused collection that showcases lesser-seen material from the Disney comic vaults.
In "The Mighty Trapper," Li'l Bad Wolf takes center stage in a school play adaptation of "Little Red Riding Hood," only to find his moment stolen when Big Bad Wolf abducts the cat cast as the wolf and takes on the role himself—disguised as the star of the show. Written and illustrated by Gil Turner, with coloring by Digikore Studios and lettering by Turner, this story blends classic Disney charm with a playful twist. The cover, a vibrant collaboration by Ulrich Schröder and Daan Jippes, captures the mischievous energy of the tale.
Li'l Bad Wolf is set to star as the hero in the school play, "Little Red Riding Hood," but when Big Bad Wolf steals the cat cast as the wolf and impersonates him, chaos unfolds—especially when the real wolf’s disguise puts a pig in the crosshairs.
In "Ridin' the Rails [part 1]," Mickey and Goofy keep the old railway running, but trouble brews when word spreads that someone’s taken over the abandoned gold mine—and a pair of shady characters, J.J. Boomer and Spike Mauler, have their eyes on the historic locomotive. With Grandma Duck’s past tied to the rails and the train’s journey now under threat, Mickey and Goofy must keep the tracks clear and the engine running, even as unseen dangers lurk along the line.
In "Ridin' the Rails [part 2]," Mickey and Goofy push their struggling Tankburg, Cinder City and Pacific railroad to its limits as they haul freight up the mountain to Cinder City. With Grandma Duck now at the helm of the reopened mine, hopes are high—until a series of mishaps threaten to derail their progress once more, testing the crew’s grit and the rails’ endurance.
In "Ridin' the Rails [part 3]," Mickey and Goofy keep the old railway running, but trouble brews when word spreads that someone’s taken over the abandoned gold mine—and a gang of crooks are determined to stop the locomotive from reaching its destination. With Squint, Spike Mauler, Caleb, J. J. Boomer, and Grandma Duck [Abigail Duck] all caught in the mix, the rails are hotter than ever.
Donald Duck’s latest side hustle as a bookie’s runner goes sideways when he forgets to turn in a winning bet, sending him fleeing through a gym full of furious boxers. With Huey, Dewey, and Louie in hot pursuit—and the entire boxing crew out for revenge—Donald’s scramble for safety turns every punchline into a panic.
Magica De Spell is on a bizarre quest: she needs the perfect whistle to perform Beethoven’s Sixth Symphony, and the only one who can deliver it is the nephews’ pet flea. With Ratface in tow and Donald Duck hot on her trail, chaos unfolds as Magica schemes to steal the tiny musician—only to find that even magic has its limits when facing a flea with perfect pitch.
When Gyro Gearloose unveils his latest invention—a portable door that opens portals through walls—the Beagle Boys see a golden opportunity to crack Scrooge McDuck’s money bin. With the device in their hands, they set their sights on the most secure vault in Duckburg, but Scrooge isn’t about to let his fortune vanish without a fight.
Oswald the Lucky Rabbit and a friend, determined to sneak into Mr. Whiskers’ exclusive party, pull off a clever disguise as the visiting magician—only to find themselves in over their heads when the real act arrives. With Ortensia watching from the sidelines and Homer caught in the chaos, the night turns into a whirlwind of mistaken identities and furry mayhem.
When Scrooge McDuck drops by Donald’s house to share the tale of his rise from rags to riches, Donald’s not impressed—especially when the nephews, Huey, Dewey, and Louie, decide to turn the visit into a series of escalating pranks. With Scrooge’s legendary stubbornness on full display, the chaos escalates as the boys try to make him leave, all while Scrooge remains determined to deliver his lesson.
When Gladstone Gander bests Donald Duck in a friendly race at the picnic, Donald’s pride takes a hit—so he convinces Gyro Gearloose to lend him a teleportation device to swap places with Gladstone. Naturally, Gladstone, ever the competitive sort, isn’t about to be left behind and quickly follows suit.
When Scrooge McDuck tasks Donald and the nephews with turning a rundown farm into a thriving melon field, Donald stumbles upon a quirky local secret. Inspired by an unexpected success story, he tries to replicate the method—only to find that growing melons might be more musical than he ever imagined.
When Professor Ludwig Von Drake’s prized wiener schnitzel vanishes from his lunchbox, the usually calm academic turns detective, using logic and keen observation to track down the culprit—only to find that even the most precise science can’t predict the chaos of a hungry Donald Duck.
The Big Bad Wolf sets out to blow down the houses of the Three Little Pigs, easily toppling the straw and stick homes—only to find his plans derailed when his pants strap gives way mid-breath, forcing him to retreat home with a broken button.
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Reprints
↩ Reprints Walt Disney's Comics and Stories #4 [16] (1942), Walt Disney's Comics and Stories #8 [20] (1942), Walt Disney's Comics and Stories #11 (23) (1942), Walt Disney's Comics and Stories #4 (28) (1943), Walt Disney's Comics and Stories #10 (34) (1943), Walt Disney's Comics and Stories #12 (36) (1943), Four Color #62 (1945), Walt Disney's Comics and Stories #9 (57) (1945), Walt Disney's Comics and Stories #11 (95) (1948), Walt Disney's Comics and Stories #8 (104) (1949), Walt Disney's Comics and Stories #5 (173) (1955), Walt Disney's Comics and Stories #6 (174) (1955), Walt Disney's Comics and Stories #7 (175) (1955), Walt Disney's Comics and Stories #11 (203) (1957), Walt Disney's Chip 'n' Dale #11 (1957), Walt Disney's Comics and Stories #4 (208) (1958), Donald Duck #102 (1965), Walt Disney Comics Digest #3 (1968), Walt Disney's Comics and Stories #559 (1991), Walt Disney's Comics and Stories #591 (1994), Walt Disney's Comics and Stories #721 (2015), Walt Disney's Comics and Stories #721 (2015), Walt Disney's Comics and Stories #721 (2015), Walt Disney's Comics and Stories #722 (2015), Walt Disney's Comics and Stories #722 (2015), Walt Disney's Comics and Stories #722 (2015), Walt Disney's Comics and Stories #723 (2015), Walt Disney's Comics and Stories #723 (2015), Walt Disney's Comics and Stories #724 (2015), Walt Disney's Comics & Stories 75th Anniversary Special #1 (2015), Walt Disney's Comics & Stories 75th Anniversary Special #1 (2015), Walt Disney's Comics and Stories #724 (2015), Walt Disney's Comics and Stories #725 (2015), Walt Disney's Comics and Stories #725 (2015), Walt Disney's Comics and Stories #726 (2015), Walt Disney's Comics and Stories #726 (2015), Walt Disney's Comics and Stories #726 (2015), Walt Disney's Comics and Stories #727 (2016), Walt Disney's Comics and Stories #727 (2016), Walt Disney's Comics and Stories #728 (2016), Walt Disney's Comics and Stories #728 (2016), Walt Disney's Comics and Stories #729 (2016), Walt Disney's Comics and Stories #729 (2016), Walt Disney's Comics and Stories #730 (2016), Walt Disney's Comics and Stories #730 (2016), Walt Disney's Comics and Stories #731 (2016), Walt Disney's Comics and Stories #731 (2016), Walt Disney's Comics and Stories #732 (2016), Walt Disney's Comics and Stories #732 (2016), Walt Disney's Comics and Stories #732 (2016), Walt Disney's Comics and Stories #733 (2016), Walt Disney's Comics and Stories #733 (2016), Walt Disney's Comics and Stories #734 (2016), Walt Disney's Comics and Stories #734 (2016), Walt Disney's Comics and Stories #734 (2016)
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