Wendy Witch World #6
☆ Be the first to review + Add to your collection — Join freeIn "The Ice Age," Wendy and Casper travel back to the frozen past, where they encounter a friendly ghost struggling to make connections in a world of ice and isolation—just like Casper himself. Their journey through time reveals surprising echoes of loneliness across the ages, all while navigating the whimsical challenges of a prehistoric world.
In "Past Problems," Wendy and Casper find themselves whisked into ancient Egypt after a bizarre encounter with Father Time in a jet plane. There, they team up with a friendly young ghost and a kind-hearted little witch, learning how to lighten up and enjoy the past—though their usual antics might just stir up more trouble than they bargained for.
In "Pre-Historic Daze," Spooky takes shelter in a cave during a thunderstorm, only to stumble upon strange artifacts that send him spinning into a dream where he’s a prehistoric figure—only to find himself the one being chased by dinosaurs and ancient tribesmen. The story blends whimsy and wonder as a familiar character stumbles into a wild, primal world where his usual bravado is no match for the past.
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We Buy Collections ▸Reprints
↩ Reprints Chic Young's Dagwood Comics #36 (1953), Blondie Comics Monthly #69 (1954), Casper the Friendly Ghost #38 (1955), Harvey Hits #27 (1959)
Reprinted in Casper & Nightmare #39 (1972), Harvey Wiseguys #1 (1987), Casper and ... #8 (1989), Casper Digest Magazine #11 (1994)
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