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Animal Fair #6 (1946)

Fawcett · 1946 · 53 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueAnimal Fair #7 →
Contains 9 stories
Sir Spot Vs. Sir Stripe
8 pp · anthropomorphic-funny animals
About Face
1 pp · anthropomorphic-funny animals

Sloppy the Pig comes home looking unusually tidy, but when his mother inspects him more closely, she discovers a puzzling contradiction between his clean face and filthy hands. Her question about how he managed this unlikely combination leads to an answer that perfectly captures the logic of a young pig's world.

Evil Daggers
6 pp · anthropomorphic-funny animals

Cubby the cub reporter tags along with Detective Bloodhound to a theatre where a murder has taken place—the star of the show, John Berry Little, has been killed by a thrown knife during the second act. As Bloodhound questions the theatre troupe, Cubby's instincts lead him to suspect the understudy, a former knife-thrower who's remarkably skilled with his blades, and when the fellow attempts to silence the nosy reporter, Cubby must use his wits to catch the killer and solve the case.

No Place Like Home
5 pp · anthropomorphic-funny animals

Reddy Fox convinces the gullible Droopy to build an increasingly expensive house by offering sneaky advice about reinforcements and materials, hoping to drain his newfound fortune—but when a massive storm hits, Droopy's over-built home becomes the only safe shelter in town, turning the tables on the schemer. This 1946 funny animal story proves that outsmarting others often backfires in the most satisfying ways.

Ear, Ear!
1 pp · anthropomorphic-funny animals

Sloppy the Pig gets a surprise visit from his music teacher and is rushed inside to clean up by his mother, but the young pig takes some creative shortcuts with his hygiene routine. When his mother checks to make sure he's done a thorough job, Sloppy's lazy logic reveals itself in a perfectly timed punchline that captures the mischievous spirit of a kid trying to get away with the bare minimum.

A Gentleman of Sorts
8 pp · anthropomorphic-funny animals

Battling Bantam's got plenty of spirit but zero manners—and when a chance encounter at the market turns violent, his pal Mac Mule decides the hothead needs a crash course in civility at Culture School. As the instructors attempt to teach him temper control, Bantam struggles to keep his fists from doing the talking, with hilarious and destructive results.

Wrong Way Walrus
6 pp · anthropomorphic-funny animals

Colonel Walrus regales his reluctant companion Snazzy the Snail with tall tales of his supposed world travels—from sailing with Columbus in 1492 to discovering the North Pole—each adventure more outlandish than the last. But when the two set out for a simple hike in the woods, the Colonel's legendary sense of direction proves to be more imagination than fact. A charming tall-tale romp where a blowhard's boasts finally catch up with him.

Trouble Maker
4 pp · anthropomorphic-funny animals

When a bored character engineers a prank by tricking Charlie Bear and Bob Bulldog into a fight through fake phone calls, the scheme backfires spectacularly in "Trouble Maker." As the two animals discover they were played for fools, their anger turns squarely on the real troublemaker—delivering a lesson in meddling that lands much closer to home than intended.

A Goat For Trouble
6 pp · anthropomorphic-funny animals

Kid Gloves returns from a South American jail with empty pockets but a scheming mind—he buys up every shovel in town, then plants mustard-covered rocks in a vacant yard to convince the locals they've struck gold. When the townspeople rush to purchase shovels at inflated prices to dig for their fortune, Kid Gloves lines his pockets, but Inspector Cheechee sees right through the con. A clever trick becomes the perfect setup for payback, and Kid Gloves learns that easy money comes with a price.

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