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Atom-Age Combat #2 (1952)

St. John · 1952 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueAtom-Age Combat #3 →
Contains 4 stories
Yellow Peril in the Skies
9 pp · war

When a flying saucer base launches biological attacks on America's West Coast, Captain Buck Vinson leads a daring commando raid deep into enemy territory on the South China coast to strike at the heart of the operation. With his squad split between ground and air assault, Buck must navigate enemy patrols, penetrating multiple defense rings to reach the objective before the Red forces can overwhelm his small force. It's a desperate gamble where timing, cunning, and atomic firepower are the only weapons between freedom and annihilation.

Landing Under Fire
6 pp · war

Lt. Frank Jones leads a four-man reconnaissance team on a covert landing in enemy-held Korea, tasked with locating three camouflaged gun emplacements that could devastate an upcoming amphibious assault. Moving through enemy territory with help from a local guide, the patrol discovers the hidden weapons and plots their positions—but discovery forces a desperate race back to their extraction point before dawn.

Science Assaults the Death Sphere
7 pp · science fiction

When a rogue planet is navigated into Earth's orbit by a brutal species bent on conquest, Captain Wilding leads a team of space rangers on a daring assault into the heart of the Death Sphere—a nuclear-powered drill their only way to the core. Armed with radiation-proof suits and atomic weapons, the crew must locate and destroy the gravity pump that threatens total planetary destruction before the core dwellers stop them. It's a desperate race through an alien underworld filled with monstrous creatures, ruthless captors, and weapons of unimaginable power.

Camera Daredevils
8 pp · war

First Lieutenant Larry Robbins reluctantly returns to photo reconnaissance duty in Korea after training as a pilot, but when a badly shot-up plane brings back blank film and a wounded pilot, he volunteers to fly the damaged aircraft on another dangerous mission to get the photographs headquarters desperately needs. Determined to make up for a critical error, Robbins must navigate enemy territory, survive a crash landing, and find his way back to base with irreplaceable film that could turn the tide of an imminent attack.

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