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Atomic Mouse #32 (1959)

Charlton · 1959 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueAtomic Mouse #33 →
Contains 7 stories
Wanted
6 pp · anthropomorphic-funny animals; superhero

Atomic Mouse arrives in Peaceville after receiving a mysterious telegram from an admirer, only to discover he's been framed—his photograph has been plastered on wanted posters bearing another's name, a scheme concocted by two troublemaking cats hoping to collect the reward. When he uncovers the trap, Atomic Mouse turns the tables with a clever stunt of his own.

Vacation Out West
5 pp · anthropomorphic-funny animals; superhero

Atomic Mouse is enjoying a quiet vacation at Palm Springs when the sheriff of Cactus Junction calls with an urgent problem: two tough cats are about to rob the town bank. Racing to the rescue in his vacation clothes, Atomic Mouse arrives just in time to teach the would-be robbers a lesson in manners—and discovers that looking like a "sissy" doesn't mean you can't pack a punch.

Real Fowl Ball
2 pp · anthropomorphic-funny animals; superhero
I Know What You S-A-I-D
1 pp · anthropomorphic-funny animals

Lil Mouse has developed quite the reputation for spreading gossip around the neighborhood, forcing his exasperated neighbors to spell out their secrets letter by letter just to keep him from repeating them—but the pint-sized chatterbox proves he's paying attention in the most unexpected way.

Objective Cake
2 pp · anthropomorphic-funny animals; superhero

Atomic Mouse takes a group of young mice on a picnic and decides to have a little fun by luring a colony of red ants to their meal with some mischievous signage. When the ants discover the cake and descend on the picnic spot, chaos and hilarity ensue as our super-powered hero and his young companions scramble to protect their feast.

Be Neat
1 pp · humor; anthropomorphic-funny animals

Lil' Mouse gets a stern lesson about tidiness and makes a promise to turn over a new leaf—but when a job comes along that requires putting an antenna on a roof, the little rodent's newfound commitment to neatness leads to some unexpected consequences. This 1959 one-pager delivers quick laughs from the contrast between good intentions and messy reality.

Mars Trap
5 pp · anthropomorphic-funny animals; superhero

The President calls on Atomic Mouse to scout Mars and determine if it's safe for human exploration, so our hero powers up with U-235 pills and rockets toward the Red Planet. What begins as a peaceful reconnaissance mission takes a wild turn when Atomic Mouse discovers Mars isn't quite as uninhabited as it first appeared. It's a high-flying adventure that proves sometimes the biggest discoveries come with the sharpest claws.

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