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Bill Boyd Western #13 (1951)

Fawcett · 1951 · 52 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueBill Boyd Western #14 →
Contains 10 stories
The Arrow of Adventure
10 pp · western-frontier
Bill BoydJeff Flake

Bill Boyd arrives in Lone Oak to investigate a brutal stagecoach robbery, but a chance discovery at his hotel—a dropped wallet—leads him to suspect two guests of involvement in the crime. Before he can act on his hunch, the desperate outlaws make their move, kidnapping Boyd and planning to silence him for good in "The Arrow of Adventure."

Fighting Words
1 pp · humor; western-frontier
Brainy Buster

Brainy Buster stirs up excitement among the quiet fellas at the general store by announcing there's a big fight happening down by the river—but his punchline reveals the "fight" is just the waves beating against the shore. It's a classic frontier tall tale played for laughs, with Brainy Buster's trick landing exactly as intended.

The Black Market Bandits
7 pp · western-frontier
Bill BoydMidnight

Bill Boyd rides into Mud Creek to find the town gripped by sickness and desperation—the stage line has been robbed repeatedly by the Black Hand gang, cutting off the medicine and supplies the townspeople need. When Bill volunteers to make the dangerous run himself with his horse Midnite, he discovers that Deno Carter, the town's ruthless profiteer, is the mastermind behind the robberies, stealing supplies and reselling them at sky-high prices to those he's already bleeding dry. Bill's got to outgun the entire gang and get those supplies back before the town falls apart.

Fighting Hombre!
4 pp · humor; western-frontier
Windy

Windy spins a series of increasingly outlandish tall tales about his boxing career, claiming everything from being a hockey team captain (who had to quit after running out of things to hock) to actually fighting Joe Louis and tying the legendary boxer up in knots. His skeptical friend keeps poking holes in each story, leading to a hilarious escalation of absurd claims that culminates in Windy admitting he's no fighter at all—but a champion when it comes to spinning yarns.

Cemented Relations!
7 pp · western-frontier
Bill BoydMidnightCrowbait

When Crowbait accidentally drives his wagon over a stranger's sore foot and gets a punch in the jaw for his trouble, he finds himself caught in the middle of a dentist's office robbery—and the crooks seal his mouth shut with cement to keep him quiet. With his voice stolen and two gold thieves escaping by boat, Crowbait has to get creative to alert Bill Boyd, who's fishing nearby, before the varmints disappear for good.

Good Businessman!
0.67 pp · humor; western-frontier
Hammerhead

When Hammerhead decides to slash his store's prices in half, a customer naturally wonders how he'll survive the math—and the shopkeeper's answer reveals a peculiar (if flawed) frontier business logic. It's a quick, sharp joke about making money work in the Wild West.

Untitled story
0.5 pp · humor; western-frontier
Singing Sidwell
Custom Maid
1 pp · humor; western-frontier
Baxter

Baxter struts into town sporting a custom-made outfit that Pistol Packing Pattie tears to shreds with sharp-tongued jabs about his tailoring, leading to a rapid-fire exchange of wisecracks that'll have you grinning. This 1951 western humor tale proves that sometimes the best gunplay happens with words, not six-shooters.

Untitled story
4 pp · humor; western-frontier
Convict Carrier
8 pp · western-frontier
Bill Boyd

Bill Boyd steps up to help Sheriff Slattery transport two dangerous gunslingers, Pete Packer and Slade Cox, by rail to the state penitentiary in Booneville—but the Felten Gang has other plans, and they're willing to do whatever it takes to free their former members. When a daring rescue attempt on the moving train leaves Bill fighting for his life in a runaway prisoner car, he'll have to use all his wits and grit to outmaneuver the outlaws and bring them to justice.

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