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Captain Steve Savage #13 (1956)

Avon · 1956 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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Contains 4 stories
The Ghost Ship!
6 pp · aviation; war
Steve Savage

Captain Steve Savage uses a daring psychological ploy during a tense aerial conflict, exploiting enemy superstitions by pretending his damaged plane is a ghostly apparition. As the enemy becomes terrorized by the legend of his "ghost ship," Savage launches nighttime attacks to disrupt their operations, turning fear into a tactical advantage.

Trapped Thunderjet!
6 pp · aviation; war
Steve Savage

Captain Steve Savage finds himself and his radarman, Sergeant Jazz Logan, stranded on a remote island after their Thunderjet is forced down by a coordinated ambush from three Communist pilots. With enemy sampans closing in and their aircraft crippled, Steve must improvise a daring escape using a JATO rocket pack to launch the damaged jet—before the enemy can seize it.

Dangerous Mission!
7 pp · war

Lieutenant Glenn leads his underwater demolition team on a high-stakes mission to sabotage enemy defenses at the port of Hochang, infiltrating under cover of night to disable the harbor fort and blow the causeway connecting it to the mainland. With only six hours to complete their objectives and a narrow window for extraction, the team must navigate treacherous waters, avoid detection, and coordinate their attacks before the scheduled invasion.

Harvest of Death!
6 pp · war

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