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Creepy Worlds #78

Alan Class · 39 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueCreepy Worlds #80 →
Contains 12 stories
The Mouse Tower
7 pp · horror-suspense

In a remote village along the Rhine, a corrupt burgomeister builds a tower on an island to collect tolls and host a grand party to impress neighboring dignitaries. When the night of the party arrives, the invited guests are not who he expects—instead, the desperate villagers and even the mice of the town, long oppressed by his greed, have found their way inside. As the festivities turn to chaos, the burgomeister’s plans unravel in terrifying ways.

The Nameless One!
5 pp · fantasy

In "The Nameless One!", a fugitive named Nolan flees prison with a mysterious teleportation device crafted by a reclusive scientist. But no matter where he jumps, he’s thrust into ever-worsening peril—until he realizes the truth behind the device’s origin may be more than he ever imagined.

Results from the Unknown!
4 pp · horror-suspense

Eric Grey returns to the computer room where he and his late fiancée Pat once worked, drawn by memories of her and the night she died in a car crash. As he revisits the space, the machine begins to respond to his thoughts with eerie, personalized results that blur the line between memory and something far stranger.

It Came from Nowhere
5 pp · science fiction
Dr. M. T. Graves Ghost Fighter
3 pp · fantasy

Dr. M. T. Graves is called to the estate of Mr. Lind, who fears an invisible barrier now seals off the late Mrs. Fern White’s garden—still in full bloom despite winter’s cold, as if waiting for her return. Though the garden has been sealed since Mrs. White’s death, Graves believes the only way to lift the mystery is to help her spirit complete her final, unfulfilled desire: to open the back door and step into her beloved garden.

A Promise is a Promise!
8 pp · fantasy; war

A young soldier named Mel Steiner, haunted by the memory of his fallen friend Fred Kane, begins receiving inexplicable warnings during a dangerous mission in the Pacific Theater—warnings that save his life and those of his comrades. Though the other G.I.s grow uneasy, Mel realizes Fred’s spirit is keeping the promise they made: to watch over each other, even beyond death.

When Time Stood Still
6 pp · science fiction
The Secret of the Haunted House
4 pp · science fiction
The Man Who Wasn't!
4 pp · science fiction
Between Two Enemies
10 pp · superhero

Len Brown, the Thunder Agent known as Dynamo, finds himself caught between two deadly forces—spies from the Red Star network and the criminal syndicate S.P.I.D.E.R—each seeking to steal his powerful belt. As he tries to protect a young woman who’s moved in next door, he’s unaware that both factions are manipulating events to lure him into a trap. With his life hanging in the balance and his loyalties tested, Dynamo must uncover who’s truly behind the chaos before he’s destroyed by the very power he wields.

Who Goes There!
4 pp · fantasy
The Parrot!
5 pp · crime

In "The Parrot!", Samson, posing as the star attraction 'Marvelo' in a traveling act, finds himself caught between jealousy and danger when Tiny resents Jim Hall’s share of the earnings and sets him up. When the hotel’s cleaning lady, harboring a grudge against the parrot, hurls his cage from a window, Samson’s life hangs in the balance.

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