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Dynamic Comics #10 (1944)

Chesler / Dynamic · 1944 · 52 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueDynamic Comics #11 →
Contains 7 stories
The Sleep King
8 pp · superhero
Dynamic Man [Bert McQuade]The Sleep King [Peabody Simms] (villain, introduction)

When a mysterious villain called the Sleep King uses a strange ray to put an entire city to sleep, Dynamic Man finds himself one of the few still awake—and racing against time to stop the looting. With help from an insomniac scholar named Peabody Simms, Dynamic Man tracks the Sleep King to his hideout at Sleepy Hollow, only to discover the villain's true identity and a trap waiting inside. It's a battle of wits and power as Dynamic Man fights off a specialized sleep ray to take down the scheme and save the city.

The Watery Graveyard of Doomed Ships
6 pp · adventure
Old John (villain, introduction, death)

When a sailor's frantic warnings of mysterious shipwrecks lead the Echo and his companions to a Maine lighthouse, they uncover a sinister plot involving a steel net and a vengeful old man determined to destroy modern vessels. Using his magical invisibility belt, paralyzing ring, and remarkable ventriloquism, the Echo must navigate the lighthouse's macabre secrets and stop Old John before more ships—and lives—are lost to the watery graveyard.

Pound of Flesh
6 pp
Lucky CoyneBrian Adams (villain, introduction, dies)
The Black Market Mob
7 pp
Yankee BoyRoxy Hanlon (villain, introduction)Commissioner Grady (introduction)

Yankee Boy races to stop a sinister black market meat racket poisoning Freetown's food supply, but his investigation takes a dangerous turn when he discovers that Health Commissioner Grady himself heads the criminal operation. Trapped in a slaughterhouse with mobsters closing in, our young hero must use his wits and nerve to survive—and expose the corruption that reaches all the way to the top.

The Phoney Money
4 pp
The Bug Monsters of Dr. Strange
7 pp · horror-suspense; science fiction
Dan HastingsDr. Strange (villain, introduction, dies, NOT the Marvel hero!!!)
Sabotage at the Steel Mill
7 pp · adventure
Mr. "E"King Korah (idol)Nazi spies [Hansother unnamed] (villains, introduction for all, all die)

In "Sabotage at the Steel Mill," Mr. E seeks guidance from the god Korah, who reveals a hidden threat: spies are targeting the Halcroft Steel Works. With the war effort hanging in the balance, Mr. E must act before the sabotage succeeds.

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