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Fightin' Army #46 (1962)

Charlton · 1962 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueFightin' Army #47 →
Contains 4 stories
The Voice from the Grave Whispered Treason!
7 pp · war

In a Korean War psychiatric ward, Lt. Miles Hargill remains trapped in a single moment from 1951—the day his platoon was supposed to support Captain Furman's assault on Mortar Hill, only to encounter a crisis that forced an impossible choice. Through repeated sessions with his doctors, Hargill relives the mission obsessively, convinced he abandoned his men to death, haunted by Captain Furman's voice calling him a traitor across the frozen valley. When an unexpected visitor appears in the hospital, the full truth of what really happened that day begins to surface, threatening either to finally set Hargill free—or shatter what little remains of his fractured mind.

The Last Charge
8 pp · war

Captain Meehan's undermanned rifle company digs in at a walled Korean estate in November 1950, their ammunition nearly depleted and enemy forces closing in from all sides. When a local boy reveals a hidden stable of horses left behind by the estate's former owner, the resourceful captain sees an unexpected way to turn the tide against the advancing Chinese forces. A desperate gamble unfolds as the company prepares for a last stand that defies modern warfare itself.

What You Can Expect
1 pp · war

A young inductee named Smith arrives for basic training, enduring the stereotypical hardships soldiers have long griped about—until he discovers there's more to army life than the cynical songs suggest. As he progresses through specialized training in tank mechanics, Smith gradually transforms, and a year later finds himself reconsidering everything he thought he knew about his future. What begins as reluctant duty evolves into something that might just change the course of his life.

The Major's All-Out-War!
8 pp · war

After 97 days of brutal combat across France, Major Bolling arrives to command Baker Company with an iron fist and a merciless doctrine—no mercy for prisoners, no quarter in battle, and absolute obedience or face court-martial. The battle-hardened troops quickly realize their new commander is driven by something far more dangerous than combat experience, and as the company pushes toward a village objective under impossible fire, they begin to question whether the real threat comes from the enemy ahead or from behind their own lines.

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