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Fightin' Army #59 (1964)

Charlton · 1964 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueFightin' Army #60 →
Contains 5 stories
Victory at Cemetery Hill
9 pp · war

Major Arnie Toland takes command of Dog Company in Korea, and after drilling his men in commando tactics, he decides to revive a weapon abandoned since World War I—the bayonet charge—to counter the overwhelming numbers of Chinese communist forces flooding across the peninsula. With Toland's battle-tested leadership and unconventional strategy, Dog Company prepares for an attack that could shift the tide of the conflict.

The Ghost of Marne
5 pp · war

During the First World War at Chateau-Thierry, Sgt. Cliff Harris awakens in an abandoned trench after a close shell blast, only to find himself mysteriously glowing with phosphorous from a dud round. As he navigates the dark trenches, the frightened German soldiers mistake his eerie glow for a supernatural phantom, and their terror spreads through their ranks like wildfire. Harris's accidental haunting becomes an unexpected weapon that helps turn the tide of battle along the Marne.

The Heavyweights Slug It Out
1 pp · war

Two armies' heaviest tanks clash across the World War II battlefield in this armored showdown: the German Panther and Tiger tanks face off against the American Sherman and its infantry support. Watch as speed, firepower, and tactical skill determine which machine earns its place as the true queen of the battlefield.

8 1/2 Hours of Hell
5 pp · war · inks ? [as Cowling] (signed)

Sergeant-Major Gerry Brennan of the Winnipeg Grenadiers fights to hold Mount Butler against overwhelming Japanese forces during the desperate 1941 Hong Kong campaign. When his company is forced to retreat, Brennan covers their escape alone—then risks everything to carry wounded men to safety, only to find himself trapped and surrounded. The next 8½ hours will test whether courage alone can beat the odds.

Goofer
5 pp · war

A troublemaking soldier nicknamed Goofer Clark ships out with his division to the Pacific, where his reputation for goofing off and getting into trouble follows him into combat at Leyte. When a deceptive enemy trick costs him a wound, Goofer finally finds his moment to prove himself in the heat of battle—and discovers that sometimes a screw-up can become a hero when it counts.

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