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George Pal's Puppetoons #3 (1946)

Fawcett · 1946 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueGeorge Pal's Puppetoons #4 →
Contains 7 stories
Jasper Tells a Big White Lie
6 pp · humor; children
Jasper

Jasper tries to convince his mother he was at school all day, but she’s not fooled by his excuse. When he insists little white lies aren’t harmful, he’s whisked away to Liars’ Castle, where the Baron Big Fibber and Baron Little Fibber welcome him with increasingly absurd tricks. As Jasper learns the hard way that even playful lies can have surprising consequences, he begins to wonder if honesty might be the better path.

School Capers
5 pp · humor; children
PunchyJudySylvester

Punchy is tasked with fetching instruments for the music class, unaware that Sylvester has secretly enlisted a tough kid named Herman to sabotage the lesson. When the prank backfires and Punchy is wrongly blamed, Judy’s quick thinking and a surprising twist save the day — but not before Punchy gets his chance to prove his loyalty and earn a long-overdue reward.

Sgt. Jan Goes Hunting
3 pp · humor
Sgt. Jan

Sgt. Jan is sent on a search mission in the woods to track down escaped prisoners, only to accidentally shoot Captain Mean—much to the captain’s dismay. When Sgt. Jan hears a girl’s cries nearby, he must use his wits and only one cork in his shotgun to outsmart the real fugitives and save her.

The Count of Monte Crisco
4 pp · humor; children
Rusty
Jim Dandy Reads Between the Lions
4 pp · humor

Jim Dandy, desperate to see the circus without paying, sneaks in through a back entrance only to find himself face-to-face with Gravini’s untamed lions. As chaos erupts and the lions break free, Jim must think fast when the only thing that calms them is music—just as the circus performers scramble to regain control.

The Bell Tolled!
3 pp · humor; children
PunchyJudySylvester
A Booming Tale
3 pp · humor; children
JasperScarecrow

Jasper and the Scarecrow share a playful moment when the Scarecrow boasts about his legendary boomerang skills, claiming he once threw one so far it circled the globe. As the Scarecrow demonstrates his "championship" throw, the boomerang flies wildly through the air, leading to a series of exaggerated, farcical mishaps.

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