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Hopalong Cassidy #5 (1947)

Fawcett · 1947 · 52 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueHopalong Cassidy #6 →
Contains 8 stories
Murder in Duplicate
10 pp · western-frontier
Hopalong CassidyTopper (horse)Mesquite (deputy)Black Jack (outlaw)Melton (outlaw)

Hopalong Cassidy tracks the outlaw Black Jack through the hills, only to stumble upon what appears to be Black Jack's body—but it's a setup that leaves Hopalong knocked cold and stripped of his badge. A man claiming to be Hopalong emerges in town, and the real Hopalong discovers his imposter is actually Melton, Black Jack's accomplice, using their uncanny resemblance to frame him for bank robbery and jail breaks while the criminals make their escape. Now Hopalong must clear his name and stop Black Jack before they slip across the border.

One Thing at a Time
1 pp · humor
Hill BillyMaw

Hill Billy has just taught himself to write, and he's eager to show Maw his work—but there's one small problem standing between him and literary success. It's a quick, silly lesson in taking things one step at a time.

Death in the Saddle
7 pp · western-frontier
Hopalong CassidyTopper (horse)Mesquite (deputy)Belle Rivers (rancher)Hank Johnston (crooked foreman)

In "Death in the Saddle," a young rancher’s trust is shattered when she catches her foreman rifling through her safe—only to be knocked unconscious and left on a runaway horse, her fate hanging by a thread. The story unfolds with tense, grounded stakes, as danger rides in from within the very ranks she once relied on.

Added Troubles
2 pp · humor; western-frontier
Whitey WhiskersDaniel Boone, Jr.

Whitey Whiskers prides himself on being a mathematical whiz—so much so that he's called to Washington to help tally the nation's population when the counting machines break down. But when he returns home to help Daniel Boone, Jr. with his arithmetic homework, his legendary skills mysteriously fail him on the simplest of problems.

The Mad Barber
6.67 pp · western-frontier · pencils Alvin Steinberg · inks Alvin Steinberg
Hopalong CassidyTopper (horse)Mesquite (deputy)Sayville (barber)

When Hopalong Cassidy stops by the Twin River Barber Shop for a shave, a falling chunk of plaster sends barber Sayville into a state of temporary madness—and he becomes a genuine threat to anyone within reach of his razor. Hopalong and deputy Mesquite must hunt down the unhinged barber before his condition puts the whole town in danger, but a moment's carelessness puts one of them directly in the Mad Barber's path. A quick draw and nerves of steel may be the only things standing between a close friend and a very close shave.

Moo! Moo!
1 pp · humor
Seth

This humor page collects a series of jokes and wisecracks centered on cows and milking, including one featuring Seth and his unruly cow Bossy, whose tail-flicking habit leads to an inventive (if misguided) solution. It's lighthearted fodder for the "Whipper-Snappers" section, perfect for a quick laugh between the main adventures.

Sam the Sheriff Trails Some Killers
3 pp · humor; western-frontier
Sam the Sheriff

When Sam the Sheriff overhears two strangers discussing murder methods with alarming enthusiasm, he becomes convinced he's stumbled onto dangerous killers and scrambles to assemble a posse to take them down. What Sam doesn't realize is that his quarry are simply mystery book writers caught up in a heated discussion about their craft—and the misunderstanding spirals into a comedy of errors that leaves the sheriff hoping word of his blunder never reaches Hopalong Cassidy.

Ghost City
11.66 pp · western-frontier
Hopalong CassidyTopper (horse)Mesquite (deputy)OUTLAWS: AdamsBrownCarter

When Hopalong's wagon breaks down in the abandoned Ghost City, he discovers the town isn't as lifeless as its reputation suggests—three notorious outlaws, Adams, Brown, and Carter, have been hiding out there all along. Captured and sentenced to die at dawn, Hopalong must use his wits to turn the desperate criminals against each other before they can carry out their threat. A classic frontier tale of cunning and quick thinking in the most unlikely hideout.

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