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Hot Rods and Racing Cars #49 (1960)

Charlton · 1960 · 36 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueHot Rods and Racing Cars #50 →
Contains 7 stories
Start from Scratch
6 pp · car
Clint Curtis

Clint Curtis, heartbroken after his prized hot rod is destroyed in a crash while swerving to avoid a boy and his dog, faces the harsh reality that his father can’t afford to replace it. When his Road Knights friends surprise him with a rebuilt car—crafted from a salvaged frame and funded by their collective savings—Clint is overwhelmed by their generosity and the chance to start over.

Leadfoot
2 pp · car

Mickey Kelly, known as "Leadfoot" for his fearless driving, pushes his fast but poorly maintained car to the limit—only to crash after a high-speed chase with Officer George Ramirez. After waking up in the hospital, he’s summoned by the officer, who invites his friends to a surprise demonstration of real hot-rodding craftsmanship.

The Bike Knights
5 pp · car
Clint Curtis

Clint Curtis welcomes his cousin Donnie, who arrives with his bicycle from the baggage car, and soon helps him connect with other kids who share a passion for riding. Together, they form the Bike Knights, a club inspired by the American Bicycle Club, complete with membership pins, license plates, and a shared commitment to safe, fun rides.

Chase Car
4 pp · car

Jumpy Donovan and his friend Jerry Mancino take on a high-stakes chase with State Trooper Walt Konich, using their souped-up hot rod and clever disguises to evade capture. As the pursuit intensifies, Konich reveals he’s not just chasing them—he’s been preparing for this moment, driven by a personal stake and a desire to protect the boys from themselves. The race pushes both sides to their limits, testing skill, nerves, and the true cost of reckless speed.

A Dangerous Game
6 pp · car
Clint Curtis

Clint Curtis finds himself in a high-stakes chase after a bank heist, racing against time and a getaway car driven by a skilled pilot. With the fate of the Road Knights’ racing privileges hanging in the balance, Clint must use his driving prowess to outmaneuver the thieves and bring them to justice.

Hot Rod Rodeo
6 pp · car
Clint Curtis

Clint Curtis arrives at a Texas Panhandle ranch and is introduced to a wild, off-road racing tradition where locals use modified vehicles—called "Prairie Jumpers"—to compete in events like calf bull-dogging and obstacle races. After witnessing the chaos and camaraderie of the weekly rodeo, Clint decides to build his own Prairie Jumper from a forgotten engine and parts, determined to test his skills in the next day’s competition.

Untitled story
1 pp · non-fiction; car

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