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Spunky #4 (1950)

Pines · 1950 · 37 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueSpunky #5 →
Contains 7 stories
Cow-Punchy
7 pp · humor; children; western-frontier
Spunky KiddStanleyforemanSam Kidd

Spunky Kidd and his pal Stanley tackle a day of cattle wrangling on the ranch, from rescuing a calf stuck in the mud to lassoing stubborn steers—with plenty of mishaps along the way. When the foreman tasks them with bringing in a prize bull, the two end up chasing the ornery creature across fences and fields in a comedy of errors. Along the way, Spunky helps his friend Cora Sue retrieve what she hopes is a musical gift from her Aunt Maude, leading to yet another wild adventure.

Notes to You
5 pp · humor; children; western-frontier
Spunky KiddStanleyCora Sue LeeMr. PerkinsMr. Lee

In "Notes to You," Cora Sue eagerly awaits a gift from her Aunty Maude—rumored to be a musical instrument—only to have the delivery turn into a comical mix-up at the train station. With Spunky and Stanley helping, the trio accidentally hauls a piano all the way to the Lee house, unaware that the real present was a violin.

Hot Stuff
6 pp · humor; children; western-frontier
Spunky KiddStanley (talking horse)Juan Manuel Alvarado de Pico Rivera y Perez (Pepito)Juanito (burro)

Spunky and his talking horse Stanley meet up with Pepito and his burro Juanito on the trail, and Pepito invites them to stop for a meal of homemade enchiladas. As Spunky discovers the fiery kick of authentic Mexican cooking, Pepito explains his unconventional approach to keeping his little burro fueled up for the journey ahead. When it's time to part ways, the two travelers head off to Yucca City with a newfound friendship and a sweet parting gift.

Injun Trouble
2 pp · humor; children; western-frontier
Spunky KiddLittle Injun

Spunky Kidd and Little Injun have a run-in over ice cream in this lighthearted two-pager. When Little Injun shows up carrying an empty cone looking for a refill, Spunky quickly learns the rascal's sneaky strategy for getting one—and ends up chasing the quick-witted troublemaker through town with his own cone in the balance.

A Bum Steer
1 pp · humor; children; western-frontier
Spunky KiddStanley (talking horse)

In "A Bum Steer," Stanley’s downcast over the remains of some long-gone cattle—just hides left—until Spunky mentions they need to mend fences. Taking the idea a little too literally, Stanley grabs a hide and dons it, turning himself into a makeshift cowboy with a very unusual disguise.

The Phantom Mine
7 pp · humor; children; western-frontier
Spunky KiddStanleyOld BillSquint Jackson (villain)

In "The Phantom Mine," Spunky helps Old Bill the prospector protect his claim by creating a clever illusion: a painted mine entrance that seems to move just out of reach. As Squint Jackson prowls the hills, convinced he's stumbled upon a haunted site, the shifting image drives him off—leaving even Old Bill momentarily fooled when he returns. A playful prank with a twist, this western tale blends humor and mischief in the classic Spunky style.

Weatherman Stan
2 pp · humor; children; western-frontier
Spunky KiddStanley

In "Weatherman Stan," Spunky scoffs at Stanley’s forecast of rain—until the skies open up. With a raincoat shared between them, the two find a clever way to stay dry, proving even the most skeptical can appreciate a good forecast.

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