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Tippy's Friends Go-Go and Animal #6 (1967)

Tower · 1967 · 50 pages

Free to read · restored edition by comicbooks.com · Issue details →

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ContinueTippy's Friends Go-Go and Animal #7 →
Contains 7 stories
Ballad of the Plot That Failed!
7 pp · teen

Two scheming teens, Ashley and Peggy, join forces at the Sugar Shoppe with a simple goal: break up the inseparable Tippy and Tommy before the school picnic. Armed with false messages and nasty rumors, they spend days driving a wedge between the couple—until Friendship Week's surprise couple-shuffling at the picnic throws their whole plot into chaos. Sometimes the best-laid plans fall apart in the most unexpected ways.

Invitation to the Trance
6 pp · teen

When a jealous playboy named Ashley Hartburn learns that the girl he's after, Go-Go, is dating someone else, he enrolls in a hypnotism course with one goal: to bend her to his will. After successfully putting Go-Go under his spell, Ashley's scheme spirals into dangerous territory—but a well-timed accident might just be the thing to break his control and set things right.

Dressed to Kill
6 pp · teen

When Animal accidentally ruins Go-Go's brand-new polka-dot dress with mud at the sweet-shop, he sets out to make things right—but his attempts to clean it lead to one disaster after another. Between a malfunctioning washing machine, an ill-advised gasoline dry-cleaning session, and a furnace mishap, this 1967 tale from *Tippy's Friends Go-Go and Animal* #6 turns a simple apology into a comedy of errors that only compounds the original problem.

One for the Record
5 pp · teen

Go-Go races against the clock to deliver a borrowed Boris Bopworthy record to Animal's party, but a series of mishaps—from a crowded bus to a flying record that nearly gets trampled—test her determination to keep the prized "H-Bomb" in one piece. When she finally arrives at the party with the record intact, Animal's confidence in its durability gets put to the ultimate test.

Seeing Red
5 pp · teen

Go-Go's tired of being ignored by Animal, so she and her friend Tippy cook up a scheme to grab his attention: a dramatic hair color change at the beauty parlor. When the new look sends every boy in town her way—including Animal himself—Go-Go discovers that getting noticed and getting what you want are two very different things.

Tie for Two
4 pp · teen

When Go-Go buys a mod tie as a birthday gift for Animal, she's devastated to discover he's purchased the exact same one for himself. With Tippy's help, the two scheme to convince Animal the tie is hopelessly uncool so he'll return it—leaving the door open for Go-Go's gift to be the perfect surprise. But their plan to make him look foolish backfires in the most embarrassing way possible.

Manhunt
6 pp · teen

Tiny makes a confident bet that she can win over a new fellow at a party—despite her self-proclaimed devotion to man-hating—by figuring out exactly what type of girl he's attracted to. She tries the life-of-the-party approach, then intellectual appeal, but keeps striking out until she discovers an unexpected strategy that finally gets his attention before the evening ends.

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