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Motoko Kusanagi

16 appearances · Copper/Modern Age · 1995–2018
Who is Motoko Kusanagi?

Few characters in comics carry the philosophical weight and cool cyberpunk mystique of Motoko Kusanagi, who made her English-language debut in Dark Horse's Ghost in the Shell #1 in 1995, bringing Masamune Shirow's landmark manga to Western readers in a translation shaped by Fred Schodt and Susie Lee. A Modern Age icon, she anchors not just one but a trilogy of Dark Horse series — Ghost in the Shell, Ghost in the Shell 2: Man-Machine Interface, and Ghost in the Shell 1.5: Human-Error Processor — a testament to the enduring pull of Shirow's vision across more than two decades of publishing. She moves through these pages alongside compelling figures like Batou, Togusa, and Ishikawa, a cast that gives the world its lived-in, ensemble texture. If you're building a collection that captures the moment manga crossed over and permanently expanded what comics could ask of their readers, Kusanagi is absolutely essential.

Ghost in the Shell
#1
★ First appearance
Ghost in the Shell #1
Mar 1995

Appearances

Ghost in the Shell (1995)
Ghost in the Shell 2: Man-Machine Interface (2003)
Ghost in the Shell 1.5: Human-Error Processor (2006)
#4
The Ghost in the Shell Deluxe Edition (2017)
#2
The Ghost in the Shell: Global Neural Network (2018)