Atomic Rabbit #9
☆ Be the first to review + Add to your collection — Join freeThe issue contains two stories featuring Atomic Rabbit. In "Tom Cat," the all-American feline boasts about his baseball speed, but his overconfidence leads to mishaps on the field as he runs so fast he loses control, ultimately striking out despite his athletic claims. In "Vanishing Act," Atomic Rabbit uses a magic set to perform disappearing tricks, but the magic causes unexpected chaos when the tricks backfire and he accidentally makes objects vanish in destructive ways.
Atomic Rabbit springs into action when Washington calls with an urgent distress: a menacing fleet from outer space is threatening the capital! After thwarting their initial assault, our hero discovers the ships keep returning—and learns they're commanded by the Mastermind of Mars, who's determined to conquer Earth no matter how many times he's defeated. When a giant floating carrot proves irresistible, Atomic Rabbit may have finally met his match.
Shadow the rabbit encounters a criminal known as the Lone Wolf, who confesses a surprising hang-up about his solitary life of crime—he'd love to have a partner, but fears he can't trust anyone to be honest with him. It's a wry little character study that finds unexpected depth in a crook's code, wrapped up with the kind of dry humor that made these funny-animal tales memorable.
When a young admirer wishes he could fly just like his hero, Atomic Rabbit gently challenges him to think about why he'd want that power in the first place. As the enthusiastic youngster reveals what he'd really do with the ability, Atomic Rabbit discovers there's more to heroism than super-speed and sky-high adventure. A heartwarming lesson about purpose hidden inside a 1957 funny-animal superhero romp.
Tom Cat boasts about his blazing speed on the baseball diamond—and proves it in the most chaotic way possible, leaving a trail of dazed players in his wake. This 1957 entry from *Atomic Rabbit* #9 is a quick, punchy showcase of cartoon logic where velocity meets zero situational awareness.
When well-meaning Goofy tries to help around town, his incredible strength turns every good deed into chaos—so Atomic Rabbit attempts to keep him out of trouble with carefully chosen tasks. But when the scheming Pops Fox discovers a hypnotism book, he hatches a plan to turn Goofy against his strongest ally, setting the stage for mayhem neither of them expected. Even under a spell, Goofy's talent for misunderstanding proves impossible to control in this 1957 tale of good intentions gone hilariously wrong.
Freddy's got a terrible toothache, and his pal Atomic Rabbit has a "brilliant" solution—skip the dentist and use a rope tied between the tooth and a door instead! When a little door won't do the job, the two pals hunt for something more suitable to the size of the problem.
Tom Cat makes an unreasonable demand about his boxing ring setup—it's too far from the dressing room, he complains, and he's not about to walk all that distance before and after a ten-round fight tomorrow night. When a promoter insists the distance won't be a problem, Tom Cat's about to learn exactly why in "The Last Mile," a one-page tale from *Atomic Rabbit* #9 that packs a knockout punch of comedic confidence into its final panel.
When Atomic Rabbit discovers a magic set, he decides to put on a show with a series of magical tricks—but things take an unexpected turn when his vanishing act doesn't go quite as planned. What starts as innocent fun with disappearing objects and classic illusions becomes something far more complicated when reality and magic collide. It's a wild ride that proves even a superhero rabbit can get in over his head with a little sleight of hand.
Professor Invento makes a surprising claim about how automobiles have transformed his physique, and Atomic Mouse isn't buying it—until the Professor demonstrates his unconventional driving technique in this quick, punchy gag from 1957.
Lil' Rabbit has a mystery on his hands when the canary goes missing—but a new scientific toy called Nutty Putty might hold the answer to what happened. It's a quick, quirky caper that plays on the absurdity of modern gadgets in a world of talking animals.
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