Flashpoint: The World of Flashpoint Featuring Superman #[nn]
☆ Be the first to review + Add to your collection — Join freeThis trade paperback collects the World of Flashpoint tie-in issues featuring Superman, set in the alternate timeline of the Flashpoint event. In this reality, Kal-El's spaceship landed in a rural field rather than Smallville, and he was raised by the U.S. government as a weapon, never becoming the hero we know. The volume includes stories from the Flashpoint: The World of Flashpoint Featuring Superman series, exploring this dark, militarized version of the Man of Steel and his struggle against the forces of the Amazons and Atlanteans.
In "In These Small Hands," Kal’s childhood unfolds under the fractured watch of General Lane and the enigmatic Subject Zero, caught between two forces shaping his destiny. When Lt. Sinclair steps in to alter the course of the world, Kal’s future hangs in the balance—especially after Subject Zero’s plan unravels, leaving him under General Adam’s control.
In "Battle's Eve," Kal, newly freed by Flash, Batman, and Cyborg, finds himself in the unexpected sanctuary of New Themyscira, where he must confront a world he barely understands. Meanwhile, Subject Zero—also escaped from the Phantom Zone—tracks him there, driven by a relentless mission, and when Lois Lane is threatened, Kal faces a final, brutal test of survival.
In "Turbulence, Part One," Booster Gold finds himself hunted after returning from a mission with Rip Hunter, only to discover the mysterious chalkboard notes left behind and the bunker empty. Now on the run, he heads to Coast City in search of Hal Jordan, but the military has already marked him as a threat—sending Doomsday to eliminate him.
In "Turbulence, Part Two," Booster Gold and his unexpected ally, Alexandra Gianopoulos, race to make sense of a fractured timeline after escaping a brutal clash with the mind-controlled Doomsday. As they navigate the growing chaos of chronal distortions in Central City and Gotham, Booster must confront a Doomsday freed from Captain Adam’s command—now a wild, unpredictable force with no master at all.
In "Turbulence, Part Three," Booster Gold finds himself caught between two deadly threats: the rampaging Doomsday and the increasingly unstable General Adam, who may be just as dangerous as the creature he once controlled. With the fate of the battlefield hanging in the balance, Booster must decide whether to reassert control—knowing full well the cost might be his own life.
In "Turbulence, Part Four," General Adam’s attempt to break Booster Gold backfires when Doomsday breaks free and turns violent—only for Alex to intervene with the control helmet, ending the threat at a terrible cost. Now tracking Flash to England, Booster and Alex prepare to use the speed force’s chronal energy to send Booster into the timestream, hoping to fix the fractured timeline. Re-powered and unaware of the world he’s leaving behind, Booster leaps toward Vanishing Point, where the past begins to unravel.
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↩ Reprints Booster Gold #44 (2011), Booster Gold #45 (2011), Flashpoint: Project Superman #1 (2011), Flashpoint: The Canterbury Cricket #1 (2011), Flashpoint: The World of Flashpoint #1 (2011), Booster Gold #46 (2011), Flashpoint: Project Superman #2 (2011), Flashpoint: The World of Flashpoint #2 (2011), Booster Gold #47 (2011), Flashpoint: Project Superman #3 (2011), Flashpoint: The World of Flashpoint #3 (2011)
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