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Justice League International #1 cover
Cover: Kevin Maguire & Terry Austin

Justice League International #1

May 2009 · DC · 17.99 USD; 21.99 CAD
📊 ~61,079 copies sold its debut month
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In "Born Again," the Justice League International faces a global crisis when three mysterious, super-powered beings emerge without warning and begin dismantling nuclear stockpiles worldwide. As the League moves to intervene, they're blocked by Bialyan authorities who've granted the intruders sanctuary, forcing the team into a tense standoff with no clear path forward. Written by Keith Giffen and J. M. DeMatteis and illustrated by Keith Giffen and Kevin Maguire, with inks by Al Gordon, colors by Gene D'Angelo, and letters by Bob Lappan, this issue features a striking cover by Kevin Maguire and Terry Austin.

Contains 7 stories
Born Again
25 pp · Superhero
Justice League [Dr. Fate [Kent Nelson]Green Lantern [Guy Gardner]Captain MarvelDr. Light [Kimiyo Hoshi]Blue Beetle [Ted Kord]Batman [Bruce Wayne]Martian ManhunterMister MiracleOberonBlack Canary [Dinah Laurel Lance]Maxwell Lord IV (1st appearance)]John Charles Collins (villain, terrorist?)Steel (cameo)Gypsy (cameo)Vixen (cameo)Vibe (cameo)

In "Born Again," a newly assembled Justice League steps into the spotlight amid public scrutiny and internal friction, their very formation a response to growing distrust. Their first mission—a high-stakes operation to thwart a terrorist threat against the U.N.—tests their unity before they’ve even had a chance to solidify as a team.

Make War No More!
22 pp · Superhero
Justice League [Dr. Fate [Kent Nelson]Green Lantern [Guy Gardner]Captain MarvelDr. Light [Kimiyo Hoshi]Blue Beetle [Ted Kord]Batman [Bruce Wayne]Martian ManhunterMister MiracleBlack Canary [Dinah Laurel Lance]Maxwell Lord IV]Silver Sorceress (villain)Wandjina (villain)Blue Jay (villain)Rumaan Harjavti (villain)Booster Gold (cameo)Captain Speed (cameo)Gray Man (guest)

In "Make War No More!" from Justice League International #1 (2009), three enigmatic, super-powered strangers appear without warning and begin dismantling the world’s nuclear arsenals. The Justice League moves to intervene, only to be blocked by Bialyan officials who’ve granted the trio sanctuary—leaving the heroes caught between stopping a global threat and respecting sovereign authority.

Meltdown
22 pp · Superhero
Justice League [Green Lantern [Guy Gardner]Captain MarvelDr. Light [Kimiyo Hoshi]Blue Beetle [Ted Kord]Batman [Bruce Wayne]Martian ManhunterMister MiracleBlack Canary [Dinah Laurel Lance]Maxwell Lord IV]Silver Sorceress (villain)Wandjina (villain)Bluejay (villain)Rumaan Harjavti (villain)Booster Gold (cameo)Rocket Red BrigadeMikhail Gorbachev

In "Meltdown," the Justice League International races into Russia to contain a nuclear crisis, only to arrive as a plant teeters on meltdown. Facing the Rocket Red Brigade and the desperate stakes of a failing reactor, Jo and the team confront the escalating danger—just as Wandjina steps in to prevent catastrophe, risking everything in the process.

Winning Hand
22 pp · Superhero
Justice League [Green Lantern [Guy Gardner]Captain MarvelDr. Light [Kimiyo Hoshi]Blue Beetle [Ted Kord]Batman [Bruce Wayne]Martian ManhunterMister MiracleBlack Canary [Dinah Laurel Lance]Booster Gold]Maxwell Lord IVRoyal Flush Gang

In "Winning Hand," the Justice League grapples with the fallout of Maxwell Lord's meddling when the Royal Flush Gang launches a surprise assault on their headquarters. With Booster Gold leading the charge, the team must work together to stop the remaining threat—the Ace—before the gang’s scheme escalates.

Gray Life, Gray Dreams
22 pp · Superhero
Justice League [Dr. Fate [Kent Nelson]Green Lantern [Guy Gardner]Captain Marvel [Billy Batson]Blue Beetle [Ted Kord]Batman [Bruce Wayne]Martian ManhunterMister MiracleOberonBlack Canary [Dinah Laurel Lance]Booster Gold]Maxwell Lord IVGray Man (villain, origin)The Creeper (guest)

In "Gray Life, Gray Dreams," Dr. Fate’s capture by the enigmatic Gray Man sends the Justice League racing to Stone Ridge, VT—only to find the town eerily reshaped, its streets and sky draped in an unsettling, monochrome haze. As the heroes navigate the surreal landscape, they must unravel the mystery behind the Gray Man’s strange power before the city itself vanishes into silence.

Massacre in Gray
22 pp · Superhero
Justice League [Dr. Fate [Kent Nelson]Green Lantern [Guy Gardner]Captain Marvel [Billy Batson]Blue Beetle [Ted Kord]Batman [Bruce Wayne]Martian ManhunterMister MiracleBlack Canary [Dinah Laurel Lance]Booster Gold]Maxwell Lord IVGray Man (villain)The Creeper (guest)Green Lantern [Hal Jordan] (guest)

In "Massacre in Gray," the Justice League faces off against the enigmatic Gray Man in a brutal, high-stakes clash that leaves the team reeling. As their numbers dwindle, Dr. Fate steps in, sealing the Gray Man’s fate by banishing him—and himself—to the realm of the Lords of Order.

Justice League... International!
38 pp · Superhero
Justice League International [Dr. Fate [Kent Nelson]Guy GardnerCaptain MarvelBlue Beetle [Ted Kord]BatmanMartian ManhunterMister MiracleBlack Canary [Dinah Laurel Lance]Booster GoldOberonMaxwell Lord IV]Gray Man (villain)The Creeper (guest)Superman (guest)Green Lantern [Hal Jordan] (guest)Big Barda (guest)Captain Atom (guest)Rocket Red (guest)Ronald ReaganRumaan Harjavti

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Full credits

writer, artist Keith Giffen
inker Al Gordon
colorist Gene D'Angelo
letterer Bob Lappan
cover pencils Kevin Maguire
cover inks Terry Austin

Reprints

↩ Reprints Justice League #1 (1987), Justice League #2 (1987), Justice League #3 (1987), Justice League #3 (1987), Justice League #4 (1987), Justice League #5 (1987), Justice League #6 (1987), Who's Who: Update '87 #3 (1987), Justice League International #7 (1987), Justice League International #1 (2008)

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