Monte Hale Western #46
☆ Be the first to review + Add to your collection — Join freeMonte Hale discovers that outlaws have stolen a guitar belonging to someone in town and used it to lure out what they believe to be "Bad Blood Bigger," a notorious criminal. Monte and his partner pursue the gang into the desert, where they uncover a scheme involving the stolen guitar and musical deception. The issue also features a separate story about Gray Hawk, an Indian boy who must warn his tribe of an approaching enemy attack by creating a makeshift drum to send a warning message through the forest.
When a young woman who plans to open a schoolhouse is taken captive by a gang bent on keeping education out of town, she uses her wits to signal for help by goading a bumbling guard into firing at a bell—drawing Monte Hale to her rescue. But the schoolhouse harbors a dangerous secret, and Hale soon discovers the criminals are using a hidden mine shaft as their hideout, leading to a showdown that will decide the town's future.
Gabby Hayes, ranch foreman and crime-chaser, gets humiliated when the notorious Bad Blood Bigger storms into town and roughhouses him in front of his friend Bodkins—so Gabby grabs a book on criminal tactics and decides to go undercover as a masked outlaw to infiltrate Bigger's gang. Things get messy fast when Bodkins has the same idea, the two friends fail to recognize each other in disguise, and their botched plan to catch the criminal goes sideways in ways neither expected.
When Monte Hale helps his friend Chet Palmer drive a herd to the railroad to fulfill an army contract, they never expect that their most troublesome steer—the ornery, easily-spooked One Horn—will be the key to their survival against a ruthless gang of rustlers. As ambushes and stampedes pile up, Monte must outthink a clever outfit determined to steal the cattle, all while managing a critter that seems determined to cause chaos at every turn. In this rollicking tale, sometimes the wildest card in the deck is exactly what you need.
Monte Hale agrees to deliver a bag of gold dust through dangerous territory, but when masked gunmen ambush him in Echo Canyon, they steal something far more valuable than the gold—his guitar. As a string of guitar smashings sweeps the region, Monte hatches a plan to draw out the mysterious "Musical Madman" by using a borrowed instrument as bait. With help from Echo Canyon's natural acoustics, Monte corners the culprits and uncovers the real reason behind their instrument-destroying rampage.
Whitey Whiskers has his heart set on a fancy rocking chair belonging to Farmer Wilkins, and when a direct request and offer to buy it both backfire, he strikes a deal to earn the prize through hard labor. After completing all the chores and finally bringing the chair home, Whitey discovers his dog has claimed the seat—and the clever pup has no intention of giving it up without a fight.
Monte Hale pursues his most elusive quarry, the Coyote, into the legendary Desert of Death—a wasteland where water is scarce and survival itself becomes the real enemy. Stranded without supplies after the outlaw sabotages his canteen, Monte must rely on his wits and desert cunning to track down his prey and claim the hidden well that keeps the Coyote alive. It's a battle of endurance and strategy where only one man will leave the burning sands.
ComicBooks.com Value
Find on ebay
Read it digitally
Sell my copy
Have this issue — or a whole collection? Get a fair offer from us, skip the marketplace fees and the hassle.
We Buy Collections ▸