Monte Hale Western #48
☆ Be the first to review + Add to your collection — Join freeMonte Hale encounters bandits planning to steal gold during a traveling circus performance and take a child hostage. When the outlaws attempt their scheme at the circus, Monte pursues them across the desert. Meanwhile, in a separate story, Gray Hawk, a young Otapi warrior, uses his wits and knowledge of superstition to frighten away enemy Hatchet warriors who threaten his village, convincing them that the People of the Otapi are protected by a spirit mightier than theirs.
Monte Hale arrives in Faro Gulch just as a trio of outlaws, led by the notorious Chuck Hawley, begins plotting to rob the Stockmen's Bank. When the local newspaper editor, Nan Burton, recognizes Hawley and raises the alarm, Monte teams up with her to thwart the robbery, unaware that the outlaws have rigged a deadly trap at the printing office. As tensions rise, Monte must outwit the gang’s ambush while protecting Nan and uncovering their true intentions.
Gabby Hayes, foreman of Rawhide’s Bar Nothing Ranch, races into town with a secret shipment of gold ore, only to fall victim to a cold so severe he can barely speak. As the outlaw duo Yam and Yegg close in on him, Gabby’s desperate dash to the doctor’s office leads to a steam-powered cure that accidentally turns the tables on the ambushers.
In the dusty frontier of 1950, Monte Hale rides with Jed Barton as they drive a herd of cattle toward Fort Craig, only to find the trail riddled with hidden holes—clear signs of a cunning underground thief. As the herd is mysteriously reduced by three hundred head, Monte realizes the mastermind behind the sabotage is none other than the elusive outlaw known as the Gopher, who’s been digging tunnels to steal cattle. With the deadline looming, Monte and Jed must outwit the Gopher’s next trap before the army contract is lost.
Monte Hale arrives in Desert Junction just as a schoolhouse burns down, rescuing children trapped inside. Seeing the town's need, he teams up with Doc Bender's traveling circus to organize a benefit performance, but the event is hijacked when outlaws steal the proceeds and flee on camels across the desert.
Old Slick, a grizzled townsman, confronts Boswell, a slick politician making a last-minute campaign push, refusing to pledge his vote despite Boswell’s claims of friendship. When Boswell demands loyalty, Old Slick bluntly names him his second choice—anyone else would do—leaving the crooked candidate stunned.
In the town of Ucler Gulch, Sheriff Sam locks up the notorious outlaw Trigger Tom, only to find himself outwitted when Tom claims to be an architect with a legitimate complaint about the jail’s construction. As Sam struggles to keep the fugitive contained, Trigger Tom escapes—posing as a customer in the local bookstore, where a clever ruse involving a book of knowledge leads to a surprising confrontation.
In the rain-lashed town of Lode Gap, a stagecoach carrying a mysterious poke of diamonds is ambushed by bandits who plan to sell fake rough diamonds as a goldmine hoax. When Monte Hale arrives on the scene, he uncovers the scam, races to stop a stampede of eager townsfolk from being swindled, and sets off in pursuit of the fleeing outlaws across the border.
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Reprinted in Best of the West #62 (2007), Best of the West #63 (2007), Best of the West #64 (2007), Six-Gun Heroes #98
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