Paul Terry's Mighty Mouse Comics #38
☆ Be the first to review + Add to your collection — Join freeIn "Adventure of the Steel Slaves," Mighty Mouse swings into Storyland, a kingdom floating in the clouds, where he’s called to defend Little Red Riding Hood from a Zoot-suited wolf with more swagger than sense—only to knock him clean out of his flashy suit. With the wolf now un-dressed and uncool, he turns his sights on the Three Little Pigs, but Mighty Mouse’s quick reflexes and heroic flair keep the little guys safe. Art by Connie Rasinski brings the whimsical chaos to life in this 1953 St. John classic.
In "Adventure of the Steel Slaves," Jo and Mighty Mouse face off against a sinister plot when cat spy Bradford betrays Professor Edam, handing over a revolutionary metal sensitive to radio-rays to the villainous Claw and Professor Ohm. With this discovery, the evil felines unleash a nearly-invincible, radio-controlled robot army, turning the tide of their war against the heroes—though their dominance may not be as absolute as they believe.
In the shadow of the restless Krakatoa, a witch doctor stirs his people to rebellion, demanding the sacrifice of a missionary's daughter to appease a wrathful volcano god. Mighty Mouse, ever the champion of the innocent, refuses to stand by as fear and superstition threaten to erupt—just like the volcano itself.
In "Aladdin's Lamp," a hungry little mouse named Aladdin stumbles upon a magic lamp and a genie, turning his fortunes around—until a greedy cat steals the lamp and the genie’s power. With the genie now at his command, the cat issues a chilling decree: every mouse in town must be brought to him, unaware that Mighty Mouse is among them.
In "Adventure in Mexico," Mighty Mouse swings into action in a sun-drenched Mexican village, where he lends his heroic aid to a brave toreador mouse determined to win the heart of his beloved—despite the scheming stepfather who stands in their way. With daring leaps and a touch of whimsy, the tale unfolds in a world where mice wear capes and courage, and love takes on the flair of a bullfight.
In "Mighty Mouse in Storyland," the heroic mouse zooms through the clouds to rescue Little Red Riding Hood from a slick, Zoot-suited wolf whose charm is as out of place as his outfit. When the wolf’s flashy style fails, he shifts gears—literally—chasing the Three Little Pigs, but Mighty Mouse is quick to step in, proving once again that heroism comes in all sizes.
In "The Strike-Out," a meddling cat throws a wrench into a high-stakes baseball game between the Dodgems and the Pigmies, turning the field into chaos. When the odds are stacked against the underdogs, Mighty Mouse steps in during the ninth inning to deliver a save no one saw coming.
In "The Toy Shop," Old Mr. Cheery locks up his store for the night, leaving the mice to revel in the new arrival of Mighty Mouse dolls—until a prowling cat interrupts their play. One doll, in particular, seems to come alive in the most unexpected way.
In "Hiking Headaches," the ever-mischievous Heckle and Jeckle take a detour from the bus stop, only to be picked up by a suspiciously cheerful little girl on a tricycle—unbeknownst to them, the cunning Nail Head McFister in disguise. With McFister zipping through the city powered by electric wires, the duo must outwit their slippery ride before they’re swept off course entirely.
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Reprints
↩ Reprints Mighty Mouse Comics #5 (1948), Mighty Mouse Comics #7 (1948)
Reprinted in Mighty Mouse Adventure Stories #[nn] (1953), Dinky Duck #15 (1955), Mighty Mouse #162 (1965), Mighty Mouse #165 (1965)
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