S.H.I.E.L.D.: The Complete Collection Omnibus #[nn]
☆ Be the first to review + Add to your collection — Join freeThis omnibus collects the entirety of Marvel's S.H.I.E.L.D. stories from the 1960s, including the original run by Stan Lee and Jack Kirby, as well as later tales by Jim Steranko, whose distinctive cover graces this Direct Market variant edition. It spans the organization's early adventures, from their debut in Strange Tales to their own series, showcasing the espionage and high-tech warfare that defined the agency before it became a cornerstone of the Marvel Universe.
"The Hate-Monger!" is a standout tale from the S.H.I.E.L.D.: The Complete Collection Omnibus, showcasing Stan Lee and Jack Kirby’s sharp storytelling and Kirby’s dynamic art, with Don Heck’s distinctive inks and Mickey Demeo’s tight lines bringing the action to life. When a squad of Fury LMDs is systematically dismantled by mysterious Druid eggs, SHIELD’s leader finds himself in a brutal one-on-one fight with the enemy while Sitwell’s armored egg fleet erupts from concealment—leaving Fury uneasy about the younger man’s growing ambition. The cover, a striking piece by Jim Steranko, captures the tension with its bold, cinematic flair.
In "The Hate-Monger!", Nick Fury—now a CIA Colonel—must confront a dangerous new threat by enlisting the help of the Fantastic Four, even as they’re under the mind-altering influence of the Hate-Monger’s powerful Hate-Ray. With the team’s loyalty compromised and the world on edge, Fury’s mission becomes a high-stakes gamble to stop a weapon that turns heroes into enemies.
In "The Man for the Job!", Nick Fury finds himself in the middle of a high-stakes mystery when he encounters Life Model Decoy replicas of himself at the Pentagon, setting off a chain of events that leads him through a gadget-laden car ride and into the heart of SHIELD. As he uncovers the truth behind the organization’s mission to stop HYDRA, Fury must act fast when a hidden bomb threatens his life—proving he’s the one ready to lead.
In "Find Fury or Die!", Nick Fury stays one step ahead as HYDRA agents close in, tracking him through the city with ruthless precision. With a chilling ritual that sees Section Leader B surrender his hood to the Imperial Hydra, the hunt becomes a test of loyalty—and survival—when a decoy warehouse lures HYDRA into a trap. Fury watches from the shadows, the stakes rising as the game of deception unfolds.
In "The Prize Is... Earth!", SHIELD agents make a desperate stand to protect vital microfilm from falling into HYDRA’s hands, sacrificing themselves to buy time. As the world holds its breath, Leslie Farrington of Imperial Industries tasks his assistant Brown with uncovering secrets among the board members—unaware one of them is Hydra’s hidden leader. In a chilling underground chamber, the HYDRA commander speaks to his daughter, "Agent G," pleading his twisted cause as the Betatron Bomb prepares to launch.
In "Sometimes the Good Guys Lose!", Fury races against time as the Betaton Bomb is launched, leaving SHIELD scrambling to stop Imperial Hydra’s global ultimatum. With Agent G pleading with her father to stand down and Tony Stark captured, the world teeters as HYDRA’s Fox Division spreads chaos across nations—while a desperate Fury faces the grim reality that even the best plans can fail.
In "The Brave Die Hard!", Jo and her father, the Supreme Hydra, stand at odds as SHIELD closes in on their hidden HQ. With the Braino-Saur still a mystery and a Betatron Bomb threatening Earth, Agent G must choose between loyalty and survival as SHIELD launches a final assault.
In "The End of Hydra!", Nick Fury leads a desperate charge through HYDRA's fortified Nerve Center, battling the Tiger squad and Skate Board Units with the help of Dum Dum, Gabe, and a daring Flying Wedge formation. As SHIELD forces close in from all sides and Stark disables the Betraton Bomb in orbit, the shadowy leader of HYDRA ascends the stairs to Imperial Industries’ boardroom—his final move about to unfold.
In "Operation: Brain Blast!", SHIELD’s E.S.P. Division deploys the Brainwave Stimulator to send a mental warning to Fury, triggering a chain of events that pulls in the renegade agent Mentallo—whose power to project thoughts as images is both a weapon and a mystery. With Mentallo tracking The Fixer, a prisoner who escaped his cell using nothing but everyday objects, and Fury testing a daring escape with the help of Agent G and her Hydra-inspired Vacuum-sole shoes, the line between mind and mission blurs.
In "Who Strikes at---SHIELD?", Nick Fury faces a chilling threat when Mentallo and the Fixer infiltrate SHIELD HQ using a Thru-The-Ground Tank and a Static Distorter to sever communications. With the help of a mind-altering ESP device and Element Z, they turn the tide against Fury and his team, culminating in a shocking transformation of the director himself.
In "To Free a Brain Slave," SHIELD HQ is seized by Mentallo and the Fixer, who imprison Nick Fury and set a deadly trap with a miniature H-Bomb linked to his wrists. With Tony Stark leading the defense and the ESP Division struggling to reach Fury’s mind, a desperate signal sparks a counterattack that relies on stealth, tech, and psychic resolve.
In "The Day of the Druid!", Nick Fury faces a bizarre threat when a mysterious flying egg, disguised as a weapon of ancient mysticism, targets him with deadly precision. As Fury and Dugan battle the egg’s arsenal mid-flight in a SHIELD aircraft, they must rely on ingenuity and a pair of explosive "Grenade Guns" to survive. Back at the SHIELD barber shop, new recruit Jasper Sitwell struggles to prove his credentials—though his assignment to assist Fury in unraveling the egg’s origins hints at deeper mysteries still unfolding.
In "Lo! The Eggs Shall Hatch!", SHIELD scrambles to track down an assassin using a squad of Fury LMDs—only to find them felled by mysterious Druid eggs. When the eggs explode in a trap, Fury faces the Druid alone, wary of endangering his team, as Sitwell unleashes a fleet of armored eggs from hiding. With the Druid smugly claiming his base is untouchable, Sitwell offers to expose his identity—leaving Fury quietly unsettled by the younger man’s ambition.
In "Them!", Nick Fury arrives at Avenger's Mansion seeking answers about a shadowy group known only as "THEM," finding only Captain America on duty. When their conversation is interrupted by a sudden attack from a relentless android, the two must fight to survive. As Fury departs, he leaves behind a SHIELD "Priority A-1" badge, a signal for future contact.
In "When the Unliving Strike!", SHIELD faces a chilling threat aboard the Heli-Carrier when Count Royale, a coldly precise envoy of A.I.M., challenges their authority with icy disdain. As Fury battles a deadly web of electric energy waves and a hidden arsenal of fission bombs, a sudden uprising of rogue androids turns the tide—leaving the team to question who truly pulled the strings.
In "The Enemy Within!", Fury faces mounting pressure from both military brass and SHIELD’s board as Count Royale undermines him at every turn. With A.I.M. withholding crucial tech and a squad attacking the SHIELD barber shop, Fury, Dum Dum, and Jasper must act fast—before the lines between ally and enemy blur beyond repair.
In a high-stakes test of will and science, Fury pushes himself to the limit to prove that a sonic weapon could trigger an atomic missile—just as SHIELD fears HYDRA has mastered the tech. While recovering from injuries, he’s lured to a mysterious party in the ancient ruins of Karnopolis by Don Cabellero, a man whose true identity hides a dangerous secret. As Fury prepares to take command from afar, a sudden sonic boom rips through SHIELD HQ—confirming the Overkill Horn is already in play.
In "Overkill!", Nick Fury crashes into Karnopolis only to be bested by a relentless squad of robots. Stripped of his gear and facing the new Supreme Hydra, he learns of a terrifying plan to unleash the Overkill Horn and trigger global nuclear detonations. With Dugan torn between loyalty and orders, and a HYDRA jet offering a desperate escape, Fury races against time—unaware the weapon he’s fleeing is already onboard.
In "The Power of SHIELD!", Nick Fury races against time when a rogue SHIELD pilot threatens to ignite the atmosphere with a Strato-Mine—only to turn the tide by diving from the plane, rescued by a waiting submarine. With the fate of Karnopolis hanging in the balance, Fury and a SHIELD squad launch a daring rescue to save Laura Brown, the daughter of a fallen ally, from Hydra's grasp.
In "Beware... the Deadly Dreadnought!", Fury races to secure Laura’s safe transport to S.H.I.E.L.D.’s West Coast HQ, unaware that the mission is already compromised. When a towering Hydra robot known as the Dreadnought attacks, chaos erupts—Laura’s suspicions about Bronson grow, and even AUTOFAC’s cold logic turns against her, naming her the Supreme Hydra. The story unfolds with tense betrayals and high-stakes action, leaving Fury to confront a mystery that’s far from resolved.
In "Death Trap!", Nick Fury finds himself trapped aboard the Heli-Carrier during a high-stakes demonstration gone wrong, as Professor Trojak's Q-Ray device hides a HYDRA infiltration and his own closest friends—hypnotized and turned against him—become deadly threats. With the ship under siege and a mysterious, unconscious Laura in a HYDRA uniform discovered in the computer room, Fury must outthink both traitors and his own compromised allies before it's too late.
In "The Tribunal!", a shocking attack on Fury’s quarters leaves him presumed dead, triggering a global crisis as Bronson—reemerging as the Supreme Hydra from his high-tech fortress on Hydra Island—announces a deadly threat: a Death Spore bomb aboard the Heli-Carrier poised to unleash a worldwide plague. With Laura set to face a staged trial, Fury, hidden aboard the Dyna-Soar, is captured and stunned to learn the true identity of his enemy—Baron Strucker, his long-lost foe from World War II.
In "Crisis!", Nick Fury fights for survival on Hydra Island as the deadly Alpha Ray beam looms and Strucker's twisted plan unfolds. With the Heli-Carrier in chaos and no sign of the bomb, Fury goes rogue, taking on HYDRA forces one by one in a desperate bid to stop the endgame. When Strucker finally confronts him, wielding his infamous Satan Claw, the fate of the island—and the world—hangs in the balance.
In "Final Encounter!", Nick Fury and the enigmatic Strucker face off in a climactic showdown on Hydra Island, where deception and desperation collide. With the fate of the world hanging in the balance, a shocking twist reveals a masked impostor—and only one man can survive the coming detonation.
In "Spy School," Nick Fury shares memories of his youth in Hell's Kitchen with Laura before offering her a spot at SHIELD. At UNIT, the elite training academy, he clashes with a skeptical Val and a tech-savvy newcomer, Sidney E. Levine, as he puts his skills to the test—only to be bested in a sparring match with Captain America, who reveals a long-buried clue from a past mission.
In "Project: Blackout, Part 2: The Second Doom," Reed Richards and Ben Grimm race to save Captain America from a deadly fall, while Nick Fury narrowly secures himself atop the Statue of Liberty’s crown. With the team’s combined efforts, they disrupt an enemy plot that plunges the East Coast into darkness—triggering the New York City Blackout—leaving behind a trail of clues that lead Jimmy Woo to suspect the elusive Yellow Claw. In a hidden underground base, the Claw, his niece Suwan, and ally Von Voltzmann listen in, their voices cold with satisfaction as they confirm their "infallible" plan, The Second Doom, is well underway.
In "So Evil, the Night!", Nick Fury takes the wheel of a sleek, invisible car crafted by the enigmatic Gaff, setting off on a mission to Chinatown after a psychic alert from Jimmy Woo. With the Yellow Claw’s presence confirmed, Fury ventures alone into the shadows, where deception and danger await—only to be ambushed and plunged into a nightmare beneath the city’s underbelly.
In "And the Dragon Cried... Death!", Nick Fury races to stop the Yellow Claw from stealing the Ultimate Annihilator, uncovering a deadly conspiracy tied to a mysterious dragon statue. With help from Jimmy Woo and Clay Quartermain, Fury must outwit the Claw’s schemes—only to face a terrifying truth when the statue reveals the names of four scientists, one by one.
In "Behold the Savage Sky!", Nick Fury races against time as the Claw unleashes chaos over New York City, culminating in a high-stakes showdown aboard the SHIELD Heli-Carrier. With the fate of the city hanging in the balance, Fury pushes his limits in a brutal fight that tests both his wits and resolve—only to see the Claw vanish into the shadows, more dangerous than ever.
In "Armageddon!", Jimmy Woo holds the fallen Suwan as the SHIELD Suicide Squad crashes in via the Dreadnought, plunging into a crisis that spirals beyond Earth. With Fury tracking the Claw through a mind-bending psychic duel and a stolen Infinity Sphere, the line between enemy and machine begins to blur—revealing a deeper game far beyond SHIELD’s grasp.
In "Today Earth Died!", Nick Fury is pulled from a troubling dream—just as a real UFO descends on Manhattan—when Val calls with news of an alien named Vaengr claiming to bring peace with the Prism of Miracles. As Fury, Val, and Dugan investigate the ship, the alien’s true nature reveals itself in a horrifying transformation, leaving Fury shaken. The story ends with Dugan breaking the news of the real UFO report, blurring the line between nightmare and reality.
In "Who Is Scorpio?", Nick Fury finds himself tangled in a mystery that spans from a secret island fortress to the racetracks of Monza and the deserts of Nevada. When a series of seemingly unrelated events—from a gambling debt in San Francisco to a mobster’s missing suitcase—converge around a mysterious Scorpio symbol, Fury must piece together a threat that’s been hiding in plain sight. With a trail of tattoos, stolen identities, and a high-stakes test gone wrong, the hunt for the man behind the symbol leads to a shocking confrontation at a government research center, where the line between enemy and illusion blurs.
In "So Shall Ye Reap... Death!", Jimmy Woo and Nick Fury find themselves stranded on a remote island after a crash, only to uncover that its reclusive owner, Centurius, has a chilling plan to wipe out humanity and rebuild the world from scratch—like a twisted Garden of Eden. The story unfolds with tense suspense as the duo confronts the full scope of Centurius’s vision, testing their resolve and the limits of justice.
When an old army friend is found dead on the moors, Nick Fury is drawn into a case that defies logic—mystery, a trio of psychic detectives, and a monstrous hound stalk the fog-laced hills. With secrets buried deep and the truth hidden in plain sight, even the most seasoned spy may not survive what’s lurking in the dark.
In "And Now It Begins...," Nick Fury is targeted by Hydra assassins before his recruitment into SHIELD, forcing him to confront a deadly past and a shadowy present. As he grapples with the stakes, a meeting with Tony Stark and a chilling film reveal the true scale of the threat—and the moment he must decide whether to answer the call.
In "What Ever Happened to Scorpio?", Nick Fury is drawn into a deadly game when the ESP Division detects a threat—only to find himself ambushed by Scorpio himself. Trapped in a web of traps and deception, Fury must survive a brutal chase through a crumbling facility, culminating in a shocking confrontation where the imposter’s mask comes off, revealing a face from the past. As gunfire echoes and the truth hangs in the air, Fury stands alone on a dock, staring into the dark water, haunted by the question of who—or what—really survived.
In "Doom Must Fall!", Nick Fury and ace pilot Cliff Randall race against time to stop an asteroid hurtling toward Earth, tracking its unnatural path to a hidden mountain base in the Central Andes. There, they uncover a secret enclave run by a mysterious group known as The Others, who are about to unleash a weapon designed to open a dimensional rift—using the asteroid as a catalyst.
When Nick stumbles into a violent clash at a foreign embassy, he’s not just fighting enemies—he’s fighting his own mind. Injected with a mysterious drug that triggers terrifying hallucinations and paranoia, he has just six hours to survive before the toxin claims him.
In "Thus Speaks Supremus!", global chaos erupts after an assassination attempt on Nick Fury, with riots sweeping the world and their leaders eerily devoid of emotion. Aboard the Heli-Carrier, the SHIELD board is interrupted by a chilling broadcast from the enigmatic Supremus, who demands the agency’s dissolution and reveals a plan to reshape humanity into obedient slaves through genetic manipulation. With the help of Fatima, a mysterious figure linked to the London unrest, Nick races to stop Supremus from unleashing a network of hidden "zombie gas" caches across the United States.
In "The Name of the Game Is... Hate!", Nick Fury finds himself hunted during a routine doctor’s visit—only to survive when the assassin’s shot takes a different target. As he and his team pursue the attacker into a surreal, prehistoric world, Fury uncovers a twisted scheme involving mind control, a hidden laboratory, and a shocking revelation about the true face behind the Hate-Monger’s reign of terror.
In "Twas the Night before Christmas," Nick Fury returns to his apartment for a quiet holiday, only to be joined unexpectedly by Laura Brown, who hopes to share Christmas with him. Their moment is shattered when a chilling transmission from The Hate-Monger reveals a plan to unleash a Germ Bomb on New York, setting off a chain reaction that could end humanity—unless Fury can reach home in time to stop it, guided by a mysterious object that defies explanation.
In "The 1st Million Megaton Explosion," a wave of chaos sweeps through New York and a New Jersey ICBM base as the Hate-Monger's mind-control rays incite youth against the elderly, sparking violent uprisings. With the nation on the brink, Nick Fury races to stop the escalating crisis, securing a space capsule from Cape Kennedy to confront the Nazi villain aboard an orbiting station. The story unfolds with tense urgency as Fury faces off against the Hate-Monger in a high-stakes battle that could alter the course of the conflict—before the final outcome is revealed.
In "Hell Hath No Fury," Nick Fury finds himself hunted by SHIELD after Intelligence Agent Rickard accuses him of colluding with enemy agents. With his reputation and freedom on the line, Fury must evade his own allies while uncovering the truth behind the betrayal—only to face a deadly confrontation with Rickard that leaves him accused of murder when Dum Dum Dugan arrives on the scene.
In "The Super-Patriot!", Nick Fury finds himself hunted by SHIELD after refusing a court order to appear for questioning, only to stumble upon a radical patriot rally led by a masked figure preaching revolution. As SHIELD moves in to arrest him, a sky-high clash erupts between Fury and the Patriot’s army, culminating in a desperate race to stop the Patriot from attacking the United Nations. When the dust settles, Fury unmasking the villain reveals a shocking truth—his own face beneath the mask.
In "Nick Fury... A Day in the Life," the legendary agent is trapped in a psychological maze aboard the Heli-Carrier, where a mysterious Psycho-Projector reveals the unsettling truth behind his recent mission. As Fury battles illusions and suspicion, he finds himself isolated—surrounded by allies who doubt his loyalty, even as he uncovers a traitor within SHIELD’s ranks. The line between reality and deception blurs as Fury fights to clear his name and expose a hidden enemy.
In "The Assassination of Nick Fury," a high-stakes ambush unfolds during a concert in Central Park, where the infamous assassin Bullseye takes aim at Nick Fury in full view of stunned onlookers. As the chaos unfolds, the unexpected twist of a shifting HYDRA strategy forces SHIELD into a tense confrontation, turning a public assassination into a covert battle of wits and firepower.
In "Assignment: The Infinity Formula!", Nick Fury races across the globe after learning the creator of the serum that halts his aging has died—now the only key to his continued survival lies in recovering the lost formula before it falls into the wrong hands.
ComicBooks.com Value
Find on ebay
Where to buy
Read it digitally
Sell my copy
Have this issue — or a whole collection? Get a fair offer from us, skip the marketplace fees and the hassle.
We Buy Collections ▸Full credits
Reprints
↩ Reprints Fantastic Four #21 (1963), Strange Tales #135 (1965), Strange Tales #136 (1965), Strange Tales #137 (1965), Strange Tales #138 (1965), Strange Tales #139 (1965), Strange Tales #140 (1966), Strange Tales #141 (1966), Strange Tales #142 (1966), Strange Tales #143 (1966), Strange Tales #144 (1966), Strange Tales #145 (1966), Tales of Suspense #78 (1966), Strange Tales #146 (1966), Strange Tales #147 (1966), Strange Tales #148 (1966), Strange Tales #149 (1966), Strange Tales #150 (1966), Strange Tales #151 (1966), Strange Tales #152 (1967), Strange Tales #153 (1967), Strange Tales #154 (1967), Strange Tales #155 (1967), Strange Tales #156 (1967), Strange Tales #157 (1967), Strange Tales #158 (1967), Strange Tales #159 (1967), Not Brand Echh #2 (1967), Strange Tales #160 (1967), Strange Tales #161 (1967), Strange Tales #162 (1967), Strange Tales #163 (1967), Strange Tales #164 (1968), Strange Tales #165 (1968), Strange Tales #166 (1968), Strange Tales #167 (1968), Strange Tales #168 (1968), Nick Fury, Agent of SHIELD #1 (1968), Not Brand Echh #8 (1968), Nick Fury, Agent of SHIELD #2 (1968), Nick Fury, Agent of SHIELD #3 (1968), Nick Fury, Agent of SHIELD #4 (1968), Nick Fury, Agent of SHIELD #5 (1968), Nick Fury, Agent of SHIELD #6 (1968), Nick Fury, Agent of SHIELD #7 (1968), Not Brand Echh #11 (1968), Nick Fury, Agent of SHIELD #8 (1969), Nick Fury, Agent of SHIELD #9 (1969), Nick Fury, Agent of SHIELD #10 (1969), Nick Fury, Agent of SHIELD #11 (1969), Nick Fury, Agent of SHIELD #12 (1969), Nick Fury, Agent of SHIELD #13 (1969), Nick Fury, Agent of SHIELD #14 (1969), Nick Fury, Agent of SHIELD #15 (1969), The Avengers #72 (1970), Nick Fury, Agent of SHIELD #16 (1970), Nick Fury, Agent of SHIELD #17 (1971), Nick Fury, Agent of SHIELD #18 (1971), SHIELD [Nick Fury and His Agents of SHIELD] #1 (1973), SHIELD [Nick Fury and His Agents of SHIELD] #2 (1973)
Variants (2)
Reviews
Reader reviews
No reader reviews yet.