Showcase Presents: Justice League of America #2
☆ Be the first to review + Add to your collection — Join freeThis second volume in DC's Showcase Presents series collects Justice League of America issues from the late 1960s, featuring the Silver Age adventures of the team including Superman, Batman, Wonder Woman, and the Flash. Presented in black-and-white on inexpensive newsprint paper, this massive trade paperback reprints classic stories from the era when Gardner Fox was the primary writer and the League faced threats like the Key, the Royal Flush Gang, and the villainous Starro. The collection covers issues #41-60 and the team-up with the Justice Society of America from issue #55-56.
In "The Triumph of the Tornado Tyrant!", the Justice League of America answers a distress call from three Sfarlian scientists mysteriously displaced between worlds—only to discover their home planet has vanished in a cataclysmic explosion. As the League follows the scientists to the source of the energy surge, they face a terrifying foe whose power is fueled by the Sfarlians’ very essence. Written by Gardner Fox and illustrated by Mike Sekowsky, with inks by Bernard Sachs and lettering by Gaspar Saladino, this 2007 Showcase Presents tale features a cover by Mike Sekowsky and Murphy Anderson, blending classic superhero action with cosmic mystery.
In "The Super-Exiles of Earth!", the Justice League confronts their own dark reflections—twisted versions of themselves unleashed by Dr. Destiny’s materiopticon. As the heroes are framed for crimes they didn’t commit, they’re exiled from Earth only to return and face the chilling truth: these villains are born from their deepest dreams. The story unfolds as the League grapples with their inner shadows, culminating in a desperate bid to dismantle the machine that birthed them.
In "The Mystery of Spaceman X!" from Showcase Presents: Justice League of America #2, an alien manipulates a colossal spaceman construct to siphon disaster-energy, growing stronger with every catastrophe. When the Justice League intervenes, Superman must find a way to sever the alien from his mechanical shield before it's too late.
When three Earth-1 villains and three Earth-2 villains team up to pull off a cross-dimensional crime spree, they plan to vanish into the other Earth's reality—only to find the Justice League of America trapped in their own headquarters by a mystical ambush. Forced to act, the JLA calls upon the Justice Society of America, and the two teams swap places in a bold gambit to stop the villains before they vanish for good.
When the Justice League and Justice Society find themselves battling their foes on separate Earths, a mysterious force snatches them from their worlds and traps them in cages across space. With no clear way home, the heroes must break free and unite to confront the villains who’ve brought them together—before the cosmic trap claims them all.
In "Drones of the Queen Bee!", the Justice League finds themselves caught in a dangerous game when the enigmatic Queen Bee demands rare elements for an immortality potion, using her hive of mind-controlled drones to force their cooperation. Though the heroes comply, they stand firm in blocking her from achieving her final, unthinkable goal.
In "Decoy Missions of the Justice League!", Kanjar Ro uses his powers to create aural duplicates of the Justice League, tricking the real heroes into dangerous traps while he remains safely imprisoned. With help from Adam Strange, the League must untangle illusion from reality before the deception turns deadly.
In "Outcasts of Infinity!" from Showcase Presents: Justice League of America #2, the Justice League answers a desperate call from three Sfarlian scientists stranded across dimensions, only to discover their homeworld has vanished in a catastrophic explosion. As the League follows the refugees to the source of the energy surge, they face a terrifying enemy whose power feeds on their very existence—leaving only the Atom to rally the scattered heroes and reassemble them, one shattered piece at a time.
In "Four Worlds to Conquer!" from Showcase Presents: Justice League of America #2, Despero’s escape sets off a crisis as he ages half the Justice League and sends the other half to alternate worlds. When he attempts to impersonate an aged Superman, Wonder Woman uses her magic lasso to expose him and restore the team.
In "The 'I' Who Defeated the Justice League!", the Justice League faces an extradimensional entity whose very existence is tied to their failure—success drains his life-force, forcing the team into a desperate struggle not just to survive, but to undo the crimes they were too busy defeating him to prevent. With Snapper's idea to reactivate Amazo, the League must now confront the very weapon they once created, as the being's power overloads the android and turns the tide in a battle that tests their unity and resolve.
In "The Case of the Forbidden Super-Powers!" from Showcase Presents: Justice League of America #2, Headmaster Mind unleashes a device that triggers natural disasters every time the Justice League uses their powers. With Batman and Green Arrow struggling to stop his students—Matter Master, the Tattooed Man, and the Top—without their abilities, the rest of the League must confront the threat on equal ground, while the duo races to disable the device itself.
When the Crime Syndicate grows tired of their own world, they cross over to Earth-1 to test their might against the Justice League—only to turn the tide by teleporting the heroes to their own brutal domain. Now trapped on Earth-3, the JLA must survive the Syndicate’s twisted rules while the villains plan their next move: a strike against the Justice Society on Earth-2.
In "Enemy from the Timeless World!", the Justice League finds itself fractured when a future Earthman harnesses the power of the JLA to fight the Alien-Ator—only for the alien to awaken and exploit the team’s division, turning allies against each other. The story unfolds as the League grapples with an unseen threat that weaponizes their own unity, testing their trust in ways they never expected.
In "The Deadly Dreams of Doctor Destiny!" from Showcase Presents: Justice League of America #2, the Justice League faces a chilling test as each member confronts their personal failures in vivid, terrifying dreams—only to find those same nightmares replaying in reality, forcing them to rise above their deepest fears. Written by a team of creators whose work brings psychological tension to life, the story explores how even the mightiest heroes are shaped by their vulnerabilities.
In "The Case of the Disabled Justice League!" from Showcase Presents: Justice League of America #2 (2007), the Justice League stages a playful mock battle for a group of disabled boys—only to find themselves suddenly disabled when Brain Storm manipulates their powers. As the League turns on one another under his control, the remaining heroes must confront their own teammates, now trapped in a twisted game of power and perception.
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↩ Reprints Justice League of America #17 (1963), Justice League of America #18 (1963), Justice League of America #19 (1963), Justice League of America #20 (1963), Justice League of America #21 (1963), Justice League of America #22 (1963), Justice League of America #23 (1963), Justice League of America #24 (1963), Justice League of America #25 (1964), Justice League of America #26 (1964), Justice League of America #27 (1964), Justice League of America #28 (1964), Justice League of America #29 (1964), Justice League of America #30 (1964), Justice League of America #31 (1964), Justice League of America #32 (1964), Justice League of America #33 (1965), Justice League of America #34 (1965), Justice League of America #35 (1965), Justice League of America #36 (1965)
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